Discord-Raid-bot/RTF.py

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import discord
from discord.ext import commands
import sqlite3
import os
import aiohttp
from datetime import datetime
import re
intents = discord.Intents.default()
intents.message_content = True
bot = commands.Bot(command_prefix="!", intents=intents)
# Configuration
AUTHORIZED_CHANNEL_ID = 0 # TODO: input channel ID here
SCREENSHOTS_BASE_PATH = "/share/Container/discord-bot/screenshots"
DATABASE_PATH = "/share/Container/discord-bot/bot_data.db"
# Configuration des clans
CLAN_CONFIG = {
'RTF': {
'name': 'RTF',
'emoji': '',
'color': 0x00ff00
},
'RTFC': {
'name': 'RTFC',
'emoji': '🔥',
'color': 0xff4500
},
'RTFR': {
'name': 'RTFR',
'emoji': '',
'color': 0x1e90ff
}
}
# Configuration des boss avec difficultés
BOSS_CONFIG = {
'hydra': {
'name': 'Hydra',
'emoji': '🐍',
'color': 0xff6b35,
'difficulties': ['normal', 'hard', 'brutal', 'nightmare']
},
'chimera': {
'name': 'Chimera',
'emoji': '🦁',
'color': 0x9932cc,
'difficulties': ['easy', 'normal', 'hard', 'brutal', 'nightmare', 'ultra']
},
'cvc': {
'name': 'Clan vs Clan',
'emoji': '⚔️',
'color': 0xff0000,
'difficulties': [] # Pas de difficultés pour CvC
}
}
# Mappings pour les diminutifs de difficultés
DIFFICULTY_SHORTCUTS = {
'nm': 'nightmare',
'unm': 'ultra'
}
def parse_damage_amount(damage_str):
"""Convertit les montants avec suffixes (K, M, B) en nombres entiers"""
if not damage_str:
return None
damage_str = damage_str.strip().upper()
# Si c'est déjà un nombre sans suffixe
if damage_str.isdigit():
return int(damage_str)
# Utiliser regex pour extraire le nombre et le suffixe
match = re.match(r'^([0-9]*\.?[0-9]+)([KMB]?)$', damage_str)
if not match:
return None
number_str, suffix = match.groups()
try:
number = float(number_str)
except ValueError:
return None
# Conversion selon le suffixe
multipliers = {
'K': 1000,
'M': 1000000,
'B': 1000000000,
'': 1
}
if suffix in multipliers:
result = int(number * multipliers[suffix])
return result
return None
def format_damage_display(damage):
"""Formate un montant de dégâts avec le suffixe approprié"""
if damage == 0:
return "0"
if damage >= 1000000000:
# Milliards
billions = damage / 1000000000
if billions == int(billions):
return f"{int(billions)}B"
else:
return f"{billions:.1f}B"
elif damage >= 1000000:
# Millions
millions = damage / 1000000
if millions == int(millions):
return f"{int(millions)}M"
else:
return f"{millions:.1f}M"
elif damage >= 1000:
# Milliers
thousands = damage / 1000
if thousands == int(thousands):
return f"{int(thousands)}K"
else:
return f"{thousands:.1f}K"
else:
# Moins de 1000
return str(damage)
def normalize_difficulty(difficulty):
"""Normalise une difficulté en gérant les diminutifs"""
if not difficulty:
return None
difficulty_lower = difficulty.lower()
# Vérifier les diminutifs d'abord
if difficulty_lower in DIFFICULTY_SHORTCUTS:
return DIFFICULTY_SHORTCUTS[difficulty_lower]
# Sinon retourner tel quel
return difficulty_lower
class DatabaseManager:
def __init__(self, db_path=DATABASE_PATH):
self.db_path = db_path
self.init_database()
def init_database(self):
"""Initialise la base de données avec les nouvelles colonnes pour les difficultés"""
os.makedirs(os.path.dirname(self.db_path), exist_ok=True)
conn = sqlite3.connect(self.db_path)
cursor = conn.cursor()
# Table principale avec toutes les difficultés
cursor.execute('''
CREATE TABLE IF NOT EXISTS users (
id INTEGER PRIMARY KEY AUTOINCREMENT,
discord_username TEXT UNIQUE,
-- Hydra difficulties
pb_hydra_normal INTEGER DEFAULT 0,
pb_hydra_normal_screenshot TEXT,
pb_hydra_normal_date TIMESTAMP,
pb_hydra_hard INTEGER DEFAULT 0,
pb_hydra_hard_screenshot TEXT,
pb_hydra_hard_date TIMESTAMP,
pb_hydra_brutal INTEGER DEFAULT 0,
pb_hydra_brutal_screenshot TEXT,
pb_hydra_brutal_date TIMESTAMP,
pb_hydra_nightmare INTEGER DEFAULT 0,
pb_hydra_nightmare_screenshot TEXT,
pb_hydra_nightmare_date TIMESTAMP,
-- Chimera difficulties
pb_chimera_easy INTEGER DEFAULT 0,
pb_chimera_easy_screenshot TEXT,
pb_chimera_easy_date TIMESTAMP,
pb_chimera_normal INTEGER DEFAULT 0,
pb_chimera_normal_screenshot TEXT,
pb_chimera_normal_date TIMESTAMP,
pb_chimera_hard INTEGER DEFAULT 0,
pb_chimera_hard_screenshot TEXT,
pb_chimera_hard_date TIMESTAMP,
pb_chimera_brutal INTEGER DEFAULT 0,
pb_chimera_brutal_screenshot TEXT,
pb_chimera_brutal_date TIMESTAMP,
pb_chimera_nightmare INTEGER DEFAULT 0,
pb_chimera_nightmare_screenshot TEXT,
pb_chimera_nightmare_date TIMESTAMP,
pb_chimera_ultra INTEGER DEFAULT 0,
pb_chimera_ultra_screenshot TEXT,
pb_chimera_ultra_date TIMESTAMP,
-- CvC (unchanged)
pb_cvc INTEGER DEFAULT 0,
pb_cvc_screenshot TEXT,
pb_cvc_date TIMESTAMP,
total_attempts INTEGER DEFAULT 0,
created_at TIMESTAMP DEFAULT CURRENT_TIMESTAMP
)
''')
# Table pour l'historique global
cursor.execute('''
CREATE TABLE IF NOT EXISTS pb_history (
id INTEGER PRIMARY KEY AUTOINCREMENT,
username TEXT,
boss_type TEXT,
difficulty TEXT,
damage INTEGER,
screenshot_filename TEXT,
date TIMESTAMP DEFAULT CURRENT_TIMESTAMP
)
''')
conn.commit()
conn.close()
def get_user_pb(self, username, boss_type, difficulty=None):
"""Récupère le PB d'un utilisateur pour un boss et difficulté spécifique"""
conn = sqlite3.connect(self.db_path)
cursor = conn.cursor()
if difficulty:
column_prefix = f"pb_{boss_type}_{difficulty}"
else:
column_prefix = f"pb_{boss_type}"
cursor.execute(
f"SELECT {column_prefix}, {column_prefix}_screenshot, {column_prefix}_date FROM users WHERE discord_username = ?",
(username.lower(),)
)
result = cursor.fetchone()
conn.close()
return result if result else (0, None, None)
def update_user_pb(self, username, boss_type, damage, screenshot_filename, difficulty=None):
"""Met à jour le PB d'un utilisateur et supprime l'ancien screenshot"""
conn = sqlite3.connect(self.db_path)
cursor = conn.cursor()
# Récupérer l'ancien screenshot pour le supprimer
old_data = self.get_user_pb(username, boss_type, difficulty)
old_screenshot = old_data[1] if old_data else None
if difficulty:
column_prefix = f"pb_{boss_type}_{difficulty}"
else:
column_prefix = f"pb_{boss_type}"
# Créer l'utilisateur s'il n'existe pas, sinon mettre à jour
cursor.execute(f'''
INSERT INTO users (discord_username, {column_prefix}, {column_prefix}_screenshot, {column_prefix}_date, total_attempts)
VALUES (?, ?, ?, CURRENT_TIMESTAMP, 1)
ON CONFLICT(discord_username)
DO UPDATE SET
{column_prefix} = ?,
{column_prefix}_screenshot = ?,
{column_prefix}_date = CURRENT_TIMESTAMP,
total_attempts = total_attempts + 1
''', (username.lower(), damage, screenshot_filename, damage, screenshot_filename))
# Ajouter à l'historique
cursor.execute('''
INSERT INTO pb_history (username, boss_type, difficulty, damage, screenshot_filename)
VALUES (?, ?, ?, ?, ?)
''', (username.lower(), boss_type, difficulty or 'none', damage, screenshot_filename))
conn.commit()
conn.close()
return old_screenshot
def get_leaderboard(self, boss_type, difficulty=None, limit=10, clan=None):
"""Récupère le classement pour un boss et difficulté spécifique"""
conn = sqlite3.connect(self.db_path)
cursor = conn.cursor()
if difficulty:
column_prefix = f"pb_{boss_type}_{difficulty}"
else:
column_prefix = f"pb_{boss_type}"
base_query = f'''
SELECT discord_username, {column_prefix}, {column_prefix}_date
FROM users
WHERE {column_prefix} > 0
'''
if clan:
base_query += ''' AND (
discord_username LIKE '[''' + clan + '''] %' OR
discord_username LIKE '[''' + clan + ''']%'
)'''
base_query += f' ORDER BY {column_prefix} DESC LIMIT ?'
cursor.execute(base_query, (limit,))
results = cursor.fetchall()
conn.close()
return results
def get_user_all_pbs(self, username):
"""Récupère tous les PB d'un utilisateur"""
conn = sqlite3.connect(self.db_path)
cursor = conn.cursor()
# Récupérer toutes les colonnes de PB
cursor.execute('SELECT * FROM users WHERE discord_username = ?', (username.lower(),))
result = cursor.fetchone()
conn.close()
if not result:
return None
# Convertir en dictionnaire pour faciliter l'accès
columns = [desc[0] for desc in cursor.description]
return dict(zip(columns, result)) if result else None
class ScreenshotManager:
def __init__(self, base_path=SCREENSHOTS_BASE_PATH):
self.base_path = base_path
# Créer les dossiers pour chaque boss et difficulté
for boss_type in BOSS_CONFIG.keys():
boss_path = os.path.join(base_path, boss_type)
os.makedirs(boss_path, exist_ok=True)
# Créer sous-dossiers pour les difficultés
for difficulty in BOSS_CONFIG[boss_type]['difficulties']:
difficulty_path = os.path.join(boss_path, difficulty)
os.makedirs(difficulty_path, exist_ok=True)
async def save_screenshot(self, attachment, username, damage, boss_type, difficulty=None):
"""Sauvegarde la screenshot localement"""
try:
timestamp = int(datetime.now().timestamp())
file_extension = attachment.filename.split('.')[-1].lower()
filename = f"{username.lower()}_{damage}_{timestamp}.{file_extension}"
if difficulty:
boss_path = os.path.join(self.base_path, boss_type, difficulty)
else:
boss_path = os.path.join(self.base_path, boss_type)
filepath = os.path.join(boss_path, filename)
async with aiohttp.ClientSession() as session:
async with session.get(attachment.url) as resp:
if resp.status == 200:
with open(filepath, 'wb') as f:
f.write(await resp.read())
return filename
return None
except Exception as e:
print(f"Erreur sauvegarde screenshot: {e}")
return None
def get_screenshot_path(self, filename, boss_type, difficulty=None):
"""Retourne le chemin complet de la screenshot"""
if filename:
if difficulty:
return os.path.join(self.base_path, boss_type, difficulty, filename)
else:
return os.path.join(self.base_path, boss_type, filename)
return None
def delete_old_screenshot(self, filename, boss_type, difficulty=None):
"""Supprime l'ancien screenshot"""
if filename:
old_path = self.get_screenshot_path(filename, boss_type, difficulty)
if old_path and os.path.exists(old_path):
try:
os.remove(old_path)
print(f"Ancien screenshot supprimé: {filename}")
except Exception as e:
print(f"Erreur suppression screenshot: {e}")
# Fonctions utilitaires
def get_user_clan(username):
"""Détermine le clan d'un utilisateur basé sur son pseudo - Version corrigée"""
username_upper = username.upper()
# Chercher les tags avec crochets et espace
for clan_tag in ['[RTF] ', '[RTFC] ', '[RTFR] ']:
if username_upper.startswith(clan_tag):
return clan_tag.replace('[', '').replace(']', '').strip()
# Chercher les tags avec crochets sans espace
for clan_tag in ['[RTF]', '[RTFC]', '[RTFR]']:
if username_upper.startswith(clan_tag):
return clan_tag.replace('[', '').replace(']', '')
return None
def format_datetime(date_str):
"""Formate une date en format AM/PM"""
if not date_str:
return None
try:
dt = datetime.fromisoformat(date_str)
return dt.strftime("%m/%d/%Y at %I:%M %p")
except:
return None
def format_date_only(date_str):
"""Formate une date sans l'heure"""
if not date_str:
return None
try:
dt = datetime.fromisoformat(date_str)
return dt.strftime("%m/%d/%Y")
except:
return None
def get_difficulty_display_name(difficulty):
"""Convertit le nom de difficulté en nom d'affichage"""
difficulty_names = {
'ultra': 'Ultra Nightmare',
'nightmare': 'Nightmare',
'brutal': 'Brutal',
'hard': 'Hard',
'normal': 'Normal',
'easy': 'Easy'
}
return difficulty_names.get(difficulty, difficulty.title())
# Initialisation des managers
db_manager = DatabaseManager()
screenshot_manager = ScreenshotManager()
@bot.event
async def on_ready():
print(f"Bot connected as {bot.user}")
async def handle_pb_command(ctx, boss_type, arg1=None, arg2=None):
"""Fonction générique pour gérer toutes les commandes PB avec difficultés"""
if ctx.channel.id != AUTHORIZED_CHANNEL_ID:
return
boss_info = BOSS_CONFIG[boss_type]
difficulties = boss_info['difficulties']
try:
# Pour CvC (pas de difficultés)
if not difficulties:
# Utiliser l'ancienne logique pour CvC avec parsing des montants
if arg1:
damage = parse_damage_amount(arg1)
if damage is not None:
await handle_pb_submission(ctx, boss_type, None, damage)
else: # Username
await show_user_pb(ctx, boss_type, None, arg1)
else: # Montrer son propre PB
await show_user_pb(ctx, boss_type, None, ctx.author.display_name)
return
# Pour Hydra et Chimera (avec difficultés)
if not arg1:
# !pbhydra sans arguments - montrer aide
difficulty_list = " | ".join([d.title() for d in difficulties])
await ctx.send(
f"❌ Please specify difficulty and damage!\n"
f"**Available difficulties:** {difficulty_list}\n"
f"**Shortcuts:** `nm` = Nightmare, `unm` = Ultra Nightmare\n"
f"**Examples:**\n"
f"`!pb{boss_type} normal 1.5M` - Submit PB with screenshot\n"
f"`!pb{boss_type} nm 500K` - Submit Nightmare PB\n"
f"`!pb{boss_type} hard` - Show your Hard PB\n"
f"`!pb{boss_type} brutal username` - Show user's Brutal PB"
)
return
# Normaliser la difficulté (gérer les diminutifs)
normalized_difficulty = normalize_difficulty(arg1)
# Vérifier si arg1 est une difficulté valide
if normalized_difficulty in difficulties:
difficulty = normalized_difficulty
if arg2:
damage = parse_damage_amount(arg2)
if damage is not None:
# !pbhydra normal 1.5M - Soumission PB
await handle_pb_submission(ctx, boss_type, difficulty, damage)
else:
# !pbhydra normal username - Voir PB d'un utilisateur
await show_user_pb(ctx, boss_type, difficulty, arg2)
else:
# !pbhydra normal - Voir son propre PB
await show_user_pb(ctx, boss_type, difficulty, ctx.author.display_name)
else:
# arg1 n'est pas une difficulté valide
difficulty_list = " | ".join([d.title() for d in difficulties])
await ctx.send(
f"❌ Invalid difficulty: `{arg1}`\n"
f"**Available difficulties:** {difficulty_list}\n"
f"**Shortcuts:** `nm` = Nightmare, `unm` = Ultra Nightmare"
)
except Exception as e:
await ctx.send(f"❌ Error: {e}")
async def handle_pb_submission(ctx, boss_type, difficulty, damage):
"""Gère la soumission d'un nouveau PB"""
if not ctx.message.attachments:
await ctx.send("❌ Please attach a screenshot to validate your PB!")
return
attachment = ctx.message.attachments[0]
if not any(attachment.filename.lower().endswith(ext) for ext in ['.png', '.jpg', '.jpeg', '.gif', '.webp']):
await ctx.send("❌ Please attach a valid image file!")
return
username = ctx.author.display_name
current_pb, _, _ = db_manager.get_user_pb(username, boss_type, difficulty)
if damage > current_pb:
# Sauvegarder la nouvelle screenshot
screenshot_filename = await screenshot_manager.save_screenshot(
attachment, username, damage, boss_type, difficulty
)
if screenshot_filename:
# Mettre à jour la base et récupérer l'ancien screenshot
old_screenshot = db_manager.update_user_pb(
username, boss_type, damage, screenshot_filename, difficulty
)
# Supprimer l'ancien screenshot
if old_screenshot:
screenshot_manager.delete_old_screenshot(old_screenshot, boss_type, difficulty)
improvement = damage - current_pb if current_pb > 0 else damage
boss_info = BOSS_CONFIG[boss_type]
difficulty_name = get_difficulty_display_name(difficulty) if difficulty else ""
embed = discord.Embed(
title=f"🎉 NEW {boss_info['name'].upper()} PB! 🎉",
description=f"**{username}** just hit **{format_damage_display(damage)} damage** on {difficulty_name} {boss_info['name']}!",
color=0x00ff00
)
embed.add_field(name="📈 Improvement", value=f"+{format_damage_display(improvement)} damage", inline=True)
embed.set_image(url=attachment.url)
await ctx.send(embed=embed)
else:
await ctx.send("❌ Failed to save screenshot. Please try again.")
else:
difficulty_name = get_difficulty_display_name(difficulty) if difficulty else ""
embed = discord.Embed(
title="💪 Nice attempt!",
description=f"Your damage: **{format_damage_display(damage)}**\nCurrent PB: **{format_damage_display(current_pb)}**",
color=0xffa500
)
embed.add_field(
name="Keep going!",
value=f"You need **{format_damage_display(current_pb - damage + 1)}** more damage for a new {difficulty_name} PB!",
inline=False
)
await ctx.send(embed=embed)
async def show_user_pb(ctx, boss_type, difficulty, username):
"""Affiche le PB d'un utilisateur"""
pb_data = db_manager.get_user_pb(username, boss_type, difficulty)
pb_damage, screenshot_filename, pb_date = pb_data
boss_info = BOSS_CONFIG[boss_type]
difficulty_name = get_difficulty_display_name(difficulty) if difficulty else ""
if pb_damage == 0:
embed = discord.Embed(
title=f"{boss_info['emoji']} {username}'s {difficulty_name} {boss_info['name']} PB",
description="**No record yet**",
color=0x666666
)
embed.add_field(
name="💡 Get started!",
value=f"Use `!pb{boss_type} {difficulty} <damage>` with a screenshot to set your first record!\nAccepts K/M/B suffixes: `1.5M`, `500K`, etc.",
inline=False
)
await ctx.send(embed=embed)
return
embed = discord.Embed(
title=f"{boss_info['emoji']} {username}'s {difficulty_name} {boss_info['name']} PB",
description=f"**{format_damage_display(pb_damage)} damage**",
color=boss_info['color']
)
if pb_date:
formatted_date = format_datetime(pb_date)
if formatted_date:
embed.add_field(name="📅 Record Date", value=formatted_date, inline=False)
# Envoyer la screenshot si elle existe
if screenshot_filename:
screenshot_path = screenshot_manager.get_screenshot_path(screenshot_filename, boss_type, difficulty)
if screenshot_path and os.path.exists(screenshot_path):
file = discord.File(screenshot_path, filename=f"{username}_{boss_type}_{difficulty}_pb.png")
embed.set_image(url=f"attachment://{username}_{boss_type}_{difficulty}_pb.png")
await ctx.send(embed=embed, file=file)
return
await ctx.send(embed=embed)
# Commandes pour chaque boss
@bot.command()
async def pbhydra(ctx, arg1: str = None, arg2: str = None):
"""Commande !pbhydra avec gestion des difficultés"""
await handle_pb_command(ctx, 'hydra', arg1, arg2)
@bot.command()
async def pbchimera(ctx, arg1: str = None, arg2: str = None):
"""Commande !pbchimera avec gestion des difficultés"""
await handle_pb_command(ctx, 'chimera', arg1, arg2)
@bot.command()
async def pbcvc(ctx, target_user: str = None):
"""Commande !pbcvc (sans difficultés)"""
await handle_pb_command(ctx, 'cvc', target_user)
async def show_leaderboard(ctx, boss_type, difficulty=None, clan=None):
"""Fonction générique pour afficher les classements"""
if ctx.channel.id != AUTHORIZED_CHANNEL_ID:
return
try:
# Normaliser la difficulté si spécifiée
if difficulty:
difficulty = normalize_difficulty(difficulty)
if difficulty not in BOSS_CONFIG[boss_type]['difficulties']:
difficulties = " | ".join(BOSS_CONFIG[boss_type]['difficulties'])
await ctx.send(f"❌ Invalid difficulty. Available: {difficulties}")
return
boss_info = BOSS_CONFIG[boss_type]
leaderboard = db_manager.get_leaderboard(boss_type, difficulty, 10, clan)
if not leaderboard:
clan_text = f" for clan {clan}" if clan else ""
difficulty_text = f" {get_difficulty_display_name(difficulty)}" if difficulty else ""
await ctx.send(f"❌ No{difficulty_text} {boss_info['name']} records found{clan_text} yet!")
return
# Titre avec clan et difficulté si spécifiés
difficulty_name = get_difficulty_display_name(difficulty) if difficulty else ""
title = f"🏆 {difficulty_name} {boss_info['name']} Leaderboard - Top 10"
if clan:
clan_info = CLAN_CONFIG.get(clan, {'name': clan, 'emoji': '🏛️'})
title = f"{clan_info['emoji']} {clan_info['name']} - {difficulty_name} {boss_info['name']} Top 10"
embed = discord.Embed(
title=title,
color=boss_info['color'] if not clan else CLAN_CONFIG.get(clan, {'color': boss_info['color']})['color']
)
medals = ["🥇", "🥈", "🥉"] + ["🏅"] * 7
for i, (username, damage, date) in enumerate(leaderboard):
date_text = ""
if date:
formatted_date = format_date_only(date)
if formatted_date:
date_text = f"{formatted_date}"
# Afficher le clan dans le nom si pas de filtre par clan
display_name = username
if not clan:
user_clan = get_user_clan(username)
if user_clan:
clan_emoji = CLAN_CONFIG.get(user_clan, {'emoji': '🏛️'})['emoji']
display_name = f"{clan_emoji} {username}"
embed.add_field(
name=f"{medals[i]} #{i+1} {display_name}",
value=f"**{format_damage_display(damage)} damage**{date_text}",
inline=False
)
await ctx.send(embed=embed)
except Exception as e:
await ctx.send(f"❌ Error: {e}")
# Commandes de classement global avec difficultés
@bot.command()
async def top10hydra(ctx, difficulty: str = None):
"""Affiche le top 10 des PB Hydra pour une difficulté"""
if difficulty and normalize_difficulty(difficulty) in BOSS_CONFIG['hydra']['difficulties']:
await show_leaderboard(ctx, 'hydra', difficulty)
else:
difficulties = " | ".join(BOSS_CONFIG['hydra']['difficulties'])
await ctx.send(f"❌ Please specify difficulty: `!top10hydra <difficulty>`\n**Available:** {difficulties}\n**Shortcuts:** `nm` = Nightmare")
@bot.command()
async def top10chimera(ctx, difficulty: str = None):
"""Affiche le top 10 des PB Chimera pour une difficulté"""
if difficulty and normalize_difficulty(difficulty) in BOSS_CONFIG['chimera']['difficulties']:
await show_leaderboard(ctx, 'chimera', difficulty)
else:
difficulties = " | ".join(BOSS_CONFIG['chimera']['difficulties'])
await ctx.send(f"❌ Please specify difficulty: `!top10chimera <difficulty>`\n**Available:** {difficulties}\n**Shortcuts:** `nm` = Nightmare, `unm` = Ultra")
@bot.command()
async def top10cvc(ctx):
"""Affiche le top 10 des PB CvC"""
await show_leaderboard(ctx, 'cvc')
# Commandes de classement par clan - RTF
@bot.command()
async def rtfhydra(ctx, difficulty: str = None):
"""Affiche le top 10 Hydra du clan RTF"""
if difficulty and normalize_difficulty(difficulty) in BOSS_CONFIG['hydra']['difficulties']:
await show_leaderboard(ctx, 'hydra', difficulty, 'RTF')
else:
difficulties = " | ".join(BOSS_CONFIG['hydra']['difficulties'])
await ctx.send(f"❌ Please specify difficulty: `!rtfhydra <difficulty>`\n**Available:** {difficulties}\n**Shortcuts:** `nm` = Nightmare")
@bot.command()
async def rtfchimera(ctx, difficulty: str = None):
"""Affiche le top 10 Chimera du clan RTF"""
if difficulty and normalize_difficulty(difficulty) in BOSS_CONFIG['chimera']['difficulties']:
await show_leaderboard(ctx, 'chimera', difficulty, 'RTF')
else:
difficulties = " | ".join(BOSS_CONFIG['chimera']['difficulties'])
await ctx.send(f"❌ Please specify difficulty: `!rtfchimera <difficulty>`\n**Available:** {difficulties}\n**Shortcuts:** `nm` = Nightmare, `unm` = Ultra")
@bot.command()
async def rtfcvc(ctx):
"""Affiche le top 10 CvC du clan RTF"""
await show_leaderboard(ctx, 'cvc', None, 'RTF')
# Commandes de classement par clan - RTFC
@bot.command()
async def rtfchydra(ctx, difficulty: str = None):
"""Affiche le top 10 Hydra du clan RTFC"""
if difficulty and normalize_difficulty(difficulty) in BOSS_CONFIG['hydra']['difficulties']:
await show_leaderboard(ctx, 'hydra', difficulty, 'RTFC')
else:
difficulties = " | ".join(BOSS_CONFIG['hydra']['difficulties'])
await ctx.send(f"❌ Please specify difficulty: `!rtfchydra <difficulty>`\n**Available:** {difficulties}\n**Shortcuts:** `nm` = Nightmare")
@bot.command()
async def rtfcchimera(ctx, difficulty: str = None):
"""Affiche le top 10 Chimera du clan RTFC"""
if difficulty and normalize_difficulty(difficulty) in BOSS_CONFIG['chimera']['difficulties']:
await show_leaderboard(ctx, 'chimera', difficulty, 'RTFC')
else:
difficulties = " | ".join(BOSS_CONFIG['chimera']['difficulties'])
await ctx.send(f"❌ Please specify difficulty: `!rtfcchimera <difficulty>`\n**Available:** {difficulties}\n**Shortcuts:** `nm` = Nightmare, `unm` = Ultra")
@bot.command()
async def rtfccvc(ctx):
"""Affiche le top 10 CvC du clan RTFC"""
await show_leaderboard(ctx, 'cvc', None, 'RTFC')
# Commandes de classement par clan - RTFR
@bot.command()
async def rtfrhydra(ctx, difficulty: str = None):
"""Affiche le top 10 Hydra du clan RTFR"""
if difficulty and normalize_difficulty(difficulty) in BOSS_CONFIG['hydra']['difficulties']:
await show_leaderboard(ctx, 'hydra', difficulty, 'RTFR')
else:
difficulties = " | ".join(BOSS_CONFIG['hydra']['difficulties'])
await ctx.send(f"❌ Please specify difficulty: `!rtfrhydra <difficulty>`\n**Available:** {difficulties}\n**Shortcuts:** `nm` = Nightmare")
@bot.command()
async def rtfrchimera(ctx, difficulty: str = None):
"""Affiche le top 10 Chimera du clan RTFR"""
if difficulty and normalize_difficulty(difficulty) in BOSS_CONFIG['chimera']['difficulties']:
await show_leaderboard(ctx, 'chimera', difficulty, 'RTFR')
else:
difficulties = " | ".join(BOSS_CONFIG['chimera']['difficulties'])
await ctx.send(f"❌ Please specify difficulty: `!rtfrchimera <difficulty>`\n**Available:** {difficulties}\n**Shortcuts:** `nm` = Nightmare, `unm` = Ultra")
@bot.command()
async def rtfrcvc(ctx):
"""Affiche le top 10 CvC du clan RTFR"""
await show_leaderboard(ctx, 'cvc', None, 'RTFR')
@bot.command()
async def mystats(ctx, target_user: str = None):
"""Affiche tous les PB d'un utilisateur avec les nouvelles difficultés"""
if ctx.channel.id != AUTHORIZED_CHANNEL_ID:
return
try:
username = target_user if target_user else ctx.author.display_name
user_data = db_manager.get_user_all_pbs(username)
if not user_data:
await ctx.send(f"❌ No data found for **{username}**.")
return
embed = discord.Embed(
title=f"📊 {username}'s Complete Stats",
color=0x00bfff
)
# Hydra - toutes les difficultés
hydra_stats = []
for difficulty in BOSS_CONFIG['hydra']['difficulties']:
pb_key = f'pb_hydra_{difficulty}'
date_key = f'pb_hydra_{difficulty}_date'
if pb_key in user_data and user_data[pb_key] > 0:
pb_value = user_data[pb_key]
pb_date = user_data.get(date_key)
date_text = f"{format_date_only(pb_date)}" if pb_date else ""
hydra_stats.append(f"**{difficulty.title()}:** {format_damage_display(pb_value)}{date_text}")
hydra_text = "\n".join(hydra_stats) if hydra_stats else "No records"
embed.add_field(name="🐍 Hydra PBs", value=hydra_text, inline=False)
# Chimera - toutes les difficultés
chimera_stats = []
for difficulty in BOSS_CONFIG['chimera']['difficulties']:
pb_key = f'pb_chimera_{difficulty}'
date_key = f'pb_chimera_{difficulty}_date'
if pb_key in user_data and user_data[pb_key] > 0:
pb_value = user_data[pb_key]
pb_date = user_data.get(date_key)
date_text = f"{format_date_only(pb_date)}" if pb_date else ""
display_name = "Ultra Nightmare" if difficulty == "ultra" else difficulty.title()
chimera_stats.append(f"**{display_name}:** {format_damage_display(pb_value)}{date_text}")
chimera_text = "\n".join(chimera_stats) if chimera_stats else "No records"
embed.add_field(name="🦁 Chimera PBs", value=chimera_text, inline=False)
# CvC
cvc_pb = user_data.get('pb_cvc', 0)
cvc_date = user_data.get('pb_cvc_date')
cvc_text = f"**{format_damage_display(cvc_pb)} damage**" if cvc_pb > 0 else "No record"
if cvc_pb > 0 and cvc_date:
formatted_date = format_date_only(cvc_date)
if formatted_date:
cvc_text += f"{formatted_date}"
embed.add_field(name="⚔️ CvC PB", value=cvc_text, inline=False)
# Total combiné
total_damage = 0
for difficulty in BOSS_CONFIG['hydra']['difficulties']:
total_damage += user_data.get(f'pb_hydra_{difficulty}', 0)
for difficulty in BOSS_CONFIG['chimera']['difficulties']:
total_damage += user_data.get(f'pb_chimera_{difficulty}', 0)
total_damage += user_data.get('pb_cvc', 0)
embed.add_field(name="💯 Total Combined Damage", value=f"**{format_damage_display(total_damage)}**", inline=False)
await ctx.send(embed=embed)
except Exception as e:
await ctx.send(f"❌ Error: {e}")
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@bot.command()
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async def guide(ctx):
"""Affiche la liste des commandes disponibles avec les nouvelles difficultés"""
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if ctx.channel.id != AUTHORIZED_CHANNEL_ID:
return
embed = discord.Embed(
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title="🤖 RTF Bot - Commands Guide",
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description="Here are all available commands for tracking your Personal Bests!",
color=0x00bfff
)
# Info sur les formats de dégâts
embed.add_field(
name="💰 Damage Formats",
value="**Accepted formats:** `1500000`, `1.5M`, `500K`, `2B`\n" +
"**Suffixes:** K = thousands, M = millions, B = billions\n" +
"**Shortcuts:** `nm` = Nightmare, `unm` = Ultra Nightmare",
inline=False
)
# Commandes PB Hydra
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embed.add_field(
name="🐍 Hydra Commands",
value="**Difficulties:** Normal | Hard | Brutal | Nightmare (nm)\n" +
"`!pbhydra <difficulty> <damage>` - Submit PB + screenshot\n" +
"`!pbhydra <difficulty>` - Show your PB\n" +
"`!pbhydra <difficulty> <user>` - Show user's PB",
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inline=False
)
# Commandes PB Chimera
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embed.add_field(
name="🦁 Chimera Commands",
value="**Difficulties:** Easy | Normal | Hard | Brutal | Nightmare (nm) | Ultra (unm)\n" +
"`!pbchimera <difficulty> <damage>` - Submit PB + screenshot\n" +
"`!pbchimera <difficulty>` - Show your PB\n" +
"`!pbchimera <difficulty> <user>` - Show user's PB",
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inline=False
)
# Commandes PB CvC
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embed.add_field(
name="⚔️ CvC Commands",
value="`!pbcvc <damage>` - Submit PB + screenshot\n" +
"`!pbcvc` - Show your PB\n" +
"`!pbcvc <username>` - Show user's PB",
inline=False
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)
# Classements globaux
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embed.add_field(
name="🌍 Global Leaderboards",
value="`!top10hydra <difficulty>` - Global Hydra rankings\n" +
"`!top10chimera <difficulty>` - Global Chimera rankings\n" +
"`!top10cvc` - Global CvC rankings",
inline=False
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)
# Classements par clan
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embed.add_field(
name="🏛️ Clan Leaderboards",
value="**RTF:** `!rtfhydra <diff>` `!rtfchimera <diff>` `!rtfcvc`\n" +
"**RTFC:** `!rtfchydra <diff>` `!rtfcchimera <diff>` `!rtfccvc`\n" +
"**RTFR:** `!rtfrhydra <diff>` `!rtfrchimera <diff>` `!rtfrcvc`",
inline=False
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)
# Stats et aide
embed.add_field(
name="📈 Stats & Info",
value="`!mystats` - View all your PBs\n" +
"`!mystats <username>` - View someone's PBs\n" +
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"`!guide` - Show this help message",
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inline=False
)
# Instructions
embed.add_field(
name="💡 Examples",
value="`!pbhydra brutal 1.5M` - Submit Brutal Hydra PB\n" +
"`!pbchimera unm 500K` - Submit Ultra Nightmare PB\n" +
"`!pbcvc 2.3M` - Submit CvC PB\n" +
"`!rtfhydra nm` - RTF clan Nightmare rankings\n" +
"**Always attach screenshot when submitting PBs!**",
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inline=False
)
embed.set_footer(text="🎮 Old screenshots are automatically deleted when you set new PBs!")
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await ctx.send(embed=embed)
# Ajout du token bot (à remplacer par votre token)
# bot.run('YOUR_BOT_TOKEN_HERE')