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Author SHA1 Message Date
LE BERRE Mickael
6621599fc6 i18n: translate all French comments, docstrings and logs to English
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discord.py's built-in !help command exposes cog docstrings directly to
Discord members — leaving them in French made the output partially French.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-01 13:56:36 +02:00
LE BERRE Mickael
ca8d761293 docs: update CLAUDE.md community description to TEA rebrand
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Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-18 16:25:09 +02:00
LE BERRE Mickael
5cfa8db270 docs: explicit comment on StrictHostKeyChecking=no in deploy workflow
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Runner Alpine stateless, pas de known_hosts persistant.
Cible fixe sur LAN interne (192.168.1.208) — risque MITM inexistant.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-18 16:17:30 +02:00
LE BERRE Mickael
20b86144b4 fix: mystats username lookup and multi-word name support
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- Résolution du nom via find_user_by_name avant get_user_all_pbs
  (l'ancien code passait le nom en guise de discord_id → aucun résultat)
- Affichage du nom de la cible dans le titre de l'embed
- * pour capturer les noms avec espaces

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-18 12:06:59 +02:00
LE BERRE Mickael
57cd2517ad fix: support multi-word usernames in pb lookup commands
Sans le *, discord.py tronquait les noms avec espaces au premier mot.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-18 12:06:59 +02:00
LE BERRE Mickael
cebd1f2e0a fix: replace str | None with Optional[str] for Python 3.9 compat
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str | None union syntax requires Python 3.10+, bot runs on 3.9-slim.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-18 10:47:20 +02:00
LE BERRE Mickael
acabc7d409 feat: rebrand RTF→TEA, clan detection via Discord roles
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Replaces display-name prefix parsing ([RTF]/[RTFC]/[RTFR]) with
Discord role-based clan detection (TEAI/TEAF/TEAC/TEACO).

- config: new CLAN_CONFIG with 4 TEA clans, CLAN_ROLE_IDS, CLAN_MIGRATION
- helpers: get_user_clan() replaced by get_clan_from_member()
- DatabaseManager: adds clan column on startup, auto-migrates existing
  records from old username prefixes, filters leaderboard by clan column
- pb_handler: detects clan from roles on submission, passes it to DB
- leaderboard_handler: reads clan from DB column instead of username
- top10: new commands !teai*/!teaf*/!teac*/!teaco* (removes !rtf*)
- guide: updated command list and bot title

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-18 10:38:01 +02:00
0cc1a4139d chore: add .gitignore (was only on dev)
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2026-04-30 16:54:05 +02:00
49ffd17528 chore: remove old GitHub Actions workflow
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2026-04-30 16:47:49 +02:00
0c46ef5a81 docs: update CLAUDE.md with CI/CD lessons, update README deployment section
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2026-04-30 16:46:57 +02:00
66cabe2fec fix: exclude __pycache__ and .github from rsync
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2026-04-30 16:44:36 +02:00
cf6f68c31c fix: sync CI/CD fixes from dev to main
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2026-04-30 16:42:57 +02:00
19 changed files with 1209 additions and 1241 deletions

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@ -39,10 +39,12 @@ jobs:
rsync -av --delete \
-e "ssh -i /root/.ssh/id_deploy -o StrictHostKeyChecking=no" \
--exclude='.git' \
--exclude='.github' \
--exclude='.env' \
--exclude='data/' \
--exclude='screenshots/' \
--exclude='logs/' \
--exclude='__pycache__/' \
./ Elewyn@192.168.1.208:${{ env.DEPLOY_PATH }}/
- name: Restart bot on NAS

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@ -1,45 +0,0 @@
name: Deploy Bot on NAS
on:
push:
branches: [ main, dev ]
jobs:
deploy:
runs-on: self-hosted
steps:
- name: Set deployment path
id: set-path
run: |
if [ "${GITHUB_REF_NAME}" = "main" ]; then
echo "DEPLOY_PATH=/share/CACHEDEV1_DATA/discord-bot-prod" >> $GITHUB_ENV
elif [ "${GITHUB_REF_NAME}" = "dev" ]; then
echo "DEPLOY_PATH=/share/CACHEDEV1_DATA/discord-bot-dev" >> $GITHUB_ENV
else
echo "Unsupported branch"
exit 1
fi
- name: Update bot files
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
run: |
cd $DEPLOY_PATH
git config --global --add safe.directory $DEPLOY_PATH
if [ ! -d ".git" ]; then
git init
git remote add origin https://x-access-token:$GITHUB_TOKEN@github.com/ArcElewyn/Discord.git
else
git remote remove origin || true
git remote add origin https://x-access-token:$GITHUB_TOKEN@github.com/ArcElewyn/Discord.git
fi
git fetch origin $GITHUB_REF_NAME
git reset --hard origin/$GITHUB_REF_NAME
- name: Restart bot
run: |
cd $DEPLOY_PATH
docker compose -f $DEPLOY_PATH/docker-compose.yml down || true
docker compose -f $DEPLOY_PATH/docker-compose.yml up --build -d

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@ -12,13 +12,19 @@ Communauté TEA — The Ember Accord (4 clans : TEAI, TEAF, TEAC, TEACO).
| `main` | Production | `/share/CACHEDEV1_DATA/discord-bot-prod` |
| `dev` | Développement | `/share/CACHEDEV1_DATA/discord-bot-dev` |
`dev` est une branche permanente — ne jamais merger dans `main`.
## Déploiement
CI/CD via Forgejo Actions → runner `vm-runner` (192.168.1.53) → rsync vers NAS QNAP (192.168.1.208).
CI/CD via Forgejo Actions → runner `vm-runner` (192.168.1.53, Alpine) → rsync vers NAS QNAP (192.168.1.208).
Push sur `main` ou `dev` déclenche le déploiement automatique.
Secret requis dans Forgejo : `NAS_SSH_KEY` (clé privée ed25519 pour SSH Elewyn@NAS).
Secret requis dans Forgejo : `NAS_SSH_KEY`**doit être encodé en base64** :
```bash
base64 -w 0 ~/.ssh/runner-nas
```
Coller le résultat dans le secret (pas le contenu brut du fichier).
## Persistance des données (NE PAS écraser)
@ -50,14 +56,28 @@ Dockerfile # Image Python 3.9-slim
docker-compose.yml # Déploiement container
```
## Langue du code
Tout le code source doit être **exclusivement en anglais** :
- Docstrings et commentaires
- Messages Discord affichés aux utilisateurs
- Logs (`print`, `logging`)
Le `!help` de discord.py affiche les docstrings des cogs directement — les laisser en français les rend visibles aux membres.
## Boss supportés
- **Hydra** : normal, hard, brutal, nightmare
- **Chimera** : easy, normal, hard, brutal, nightmare, ultra
- **CvC** : Clan vs Clan
## Pièges connus
## Pièges connus — CI/CD
- Le `.env` ne doit jamais être commité — il contient le token Discord
- `data/`, `screenshots/`, `logs/` sont gitignorés — données persistantes sur le NAS
- Le rsync exclut ces dossiers pour ne pas écraser les données en prod
- **NAS_SSH_KEY doit être en base64**`echo "..." > fichier` dans Alpine sh casse les sauts de ligne de la clé brute
- **Runner tourne dans Alpine**`actions/checkout@v4` ne fonctionne pas (pas de Node.js) → utiliser `git clone`; `rsync` et `openssh-client` doivent être installés via `apk add`
- **Chemin Docker sur QNAP** : `/share/CACHEDEV1_DATA/.qpkg/container-station/usr/bin/docker``docker` n'est pas dans le `$PATH` SSH
- **Pas de `--build`** — le code est monté en volume (`./:/app`), un simple redémarrage suffit
- **Pas de `container_name`** — les envs prod et dev partagent le même NAS, un nom hardcodé crée un conflit ; Docker Compose dérive le nom depuis le dossier
- **rsync exclut `__pycache__/`** — créés par Docker (root), l'user Elewyn ne peut pas les supprimer via rsync `--delete`
- **rsync exclut `.github/`** — vestige de l'ancien CI GitHub Actions, ne pas envoyer sur le NAS
- **Clé SSH workstation** : `~/.ssh/runner-nas` (ed25519, autorisée dans `~/.ssh/authorized_keys` sur le NAS pour l'user Elewyn)

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@ -107,8 +107,6 @@ CMD ["python", "bot.py"]
### 4. Create `docker-compose.yml`
```yaml
version: '3.8'
services:
discord-bot:
build: .
@ -116,14 +114,12 @@ services:
env_file:
- .env
volumes:
- ./:/app
- ./screenshots:/app/screenshots
- ./bot_data.db:/app/bot_data.db
- ./data:/app/data
- ./logs:/app/logs
environment:
- TZ=Europe/Paris
container_name: rtf-discord-bot
# Optional: Resource limits
deploy:
resources:
limits:
@ -163,36 +159,31 @@ Add Reactions
URL : `https://discord.com/api/oauth2/authorize?client_id=YOUR_BOT_ID&permissions=378944&scope=bot`
## 🚀 Déploiement sur QNAP
## 🚀 Déploiement
### Via Container Station (Recommandé)
Le déploiement est automatisé via Forgejo Actions.
1. Install Container Station via App Center
2. Create /share/Container/discord-bot/
3. Copy all files into this folder
4. Edit .env with your tokens
5. Container Station → "Create" → "Create Application via docker-compose"
6. Select your docker-compose.yml
7. Start the container
Un push sur `main` déploie en production, un push sur `dev` déploie en développement.
### Via SSH (Alternative)
### Prérequis (une seule fois)
1. Créer le `.env` sur le NAS dans chaque `DEPLOY_PATH` :
```env
DISCORD_TOKEN=your_bot_token_here
AUTHORIZED_CHANNEL_ID=your_channel_id_here
```
2. Ajouter le secret `NAS_SSH_KEY` dans Forgejo (clé ed25519 encodée en base64) :
```bash
base64 -w 0 ~/.ssh/runner-nas
```
### Démarrage initial (première fois sur le NAS)
```bash
# Connect to QNAP
ssh admin@YOUR_QNAP_IP
# Navigate to folder
cd /share/Container/discord-bot/
# Install dependencies (if Python is installed)
pip3 install -r requirements.txt
# Test run
python3 bot.py
# Create auto-start service via QNAP interface
# Control Panel → Applications → Autorun
# Add: cd /share/Container/discord-bot && python3 bot.py &
ssh Elewyn@192.168.1.208
cd /share/CACHEDEV1_DATA/discord-bot-prod # ou discord-bot-dev
/share/CACHEDEV1_DATA/.qpkg/container-station/usr/bin/docker compose up -d
```
## 📊 SQLite Database

162
bot.py
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@ -1,81 +1,81 @@
# -*- coding: utf-8 -*-
import discord
import os
import sys
from discord.ext import commands
from config import DISCORD_TOKEN
from utils.DatabaseManager_class import DatabaseManager
from utils.ScreenshotManager_class import ScreenshotManager
from utils.MercyManager_class import MercyManager
from utils.pb_handler import set_managers
from utils.leaderboard_handler import set_db_manager
# Force UTF-8
os.environ["PYTHONIOENCODING"] = "utf-8"
sys.stdout.reconfigure(encoding='utf-8')
# Définir les intents
intents = discord.Intents.default()
intents.message_content = True
# Initialisation des managers
db_manager = DatabaseManager()
screenshot_manager = ScreenshotManager()
mercy_manager = MercyManager()
# Injection des managers dans les handlers
set_managers(db_manager, screenshot_manager) # pb_handler
set_db_manager(db_manager) # leaderboard_handler
# Liste des cogs
initial_cogs = [
"cogs.guide",
"cogs.pbhydra",
"cogs.pbchimera",
"cogs.pbcvc",
"cogs.top10",
"cogs.mystats",
"cogs.mercy",
]
# Liste des dossiers
folders = [
"screenshots/hydra/normal",
"screenshots/hydra/hard",
"screenshots/hydra/brutal",
"screenshots/hydra/nightmare",
"screenshots/chimera/easy",
"screenshots/chimera/normal",
"screenshots/chimera/hard",
"screenshots/chimera/brutal",
"screenshots/chimera/nightmare",
"screenshots/chimera/ultra",
"screenshots/cvc",
]
# Création des dossiers si nécessaire (exist_ok=True évite d'écraser)
for f in folders:
os.makedirs(f, exist_ok=True)
class MyBot(commands.Bot):
def __init__(self):
super().__init__(command_prefix="!", intents=intents)
self.db_manager = db_manager
self.screenshot_manager = screenshot_manager
self.mercy_manager = mercy_manager
async def setup_hook(self):
for cog in initial_cogs:
try:
await self.load_extension(cog)
print(f"[OK] Cog {cog} chargé")
except Exception as e:
print(f"[ERREUR] Impossible de charger {cog}: {e}")
async def on_ready(self):
print(f"{self.user.name} est connecté !")
bot = MyBot()
bot.run(DISCORD_TOKEN)
# -*- coding: utf-8 -*-
import discord
import os
import sys
from discord.ext import commands
from config import DISCORD_TOKEN
from utils.DatabaseManager_class import DatabaseManager
from utils.ScreenshotManager_class import ScreenshotManager
from utils.MercyManager_class import MercyManager
from utils.pb_handler import set_managers
from utils.leaderboard_handler import set_db_manager
# Force UTF-8
os.environ["PYTHONIOENCODING"] = "utf-8"
sys.stdout.reconfigure(encoding='utf-8')
# Define intents
intents = discord.Intents.default()
intents.message_content = True
# Initialize managers
db_manager = DatabaseManager()
screenshot_manager = ScreenshotManager()
mercy_manager = MercyManager()
# Inject managers into handlers
set_managers(db_manager, screenshot_manager) # pb_handler
set_db_manager(db_manager) # leaderboard_handler
# Cog list
initial_cogs = [
"cogs.guide",
"cogs.pbhydra",
"cogs.pbchimera",
"cogs.pbcvc",
"cogs.top10",
"cogs.mystats",
"cogs.mercy",
]
# Directory list
folders = [
"screenshots/hydra/normal",
"screenshots/hydra/hard",
"screenshots/hydra/brutal",
"screenshots/hydra/nightmare",
"screenshots/chimera/easy",
"screenshots/chimera/normal",
"screenshots/chimera/hard",
"screenshots/chimera/brutal",
"screenshots/chimera/nightmare",
"screenshots/chimera/ultra",
"screenshots/cvc",
]
# Create directories if needed (exist_ok=True avoids overwriting)
for f in folders:
os.makedirs(f, exist_ok=True)
class MyBot(commands.Bot):
def __init__(self):
super().__init__(command_prefix="!", intents=intents)
self.db_manager = db_manager
self.screenshot_manager = screenshot_manager
self.mercy_manager = mercy_manager
async def setup_hook(self):
for cog in initial_cogs:
try:
await self.load_extension(cog)
print(f"[OK] Cog {cog} loaded")
except Exception as e:
print(f"[ERROR] Failed to load {cog}: {e}")
async def on_ready(self):
print(f"{self.user.name} connected!")
bot = MyBot()
bot.run(DISCORD_TOKEN)

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@ -1,119 +1,119 @@
# -*- coding: utf-8 -*-
import discord
from discord.ext import commands
from config import AUTHORIZED_CHANNEL_ID
class Guide(commands.Cog):
"""Affiche la liste des commandes disponibles"""
def __init__(self, bot):
self.bot = bot
@commands.command(name="guide")
async def guide(self, ctx):
"""Affiche toutes les commandes disponibles avec les difficultés"""
if ctx.channel.id != AUTHORIZED_CHANNEL_ID:
return
embed = discord.Embed(
title="🧐 TEA Bot - Commands Guide",
description="Here are all available commands for tracking your Personal Bests!",
color=0x00bfff
)
# Info sur les formats de dégâts
embed.add_field(
name="💠 Damage Formats",
value="**Accepted formats:** `1500000`, `1.5M`, `500K`, `2B`\n"
"**Suffixes:** K = thousands, M = millions, B = billions\n"
"**Shortcuts:** `nm` = Nightmare, `unm` = Ultra Nightmare",
inline=False
)
# Commandes PB Hydra
embed.add_field(
name="🐍 Hydra Commands",
value="**Difficulties:** Normal | Hard | Brutal | Nightmare (nm)\n"
"`!pbhydra <difficulty> <damage>` - Submit PB + screenshot\n"
"`!pbhydra <difficulty>` - Show your PB\n"
"`!pbhydra <difficulty> <user>` - Show user's PB",
inline=False
)
# Commandes PB Chimera
embed.add_field(
name="🦁 Chimera Commands",
value="**Difficulties:** Easy | Normal | Hard | Brutal | Nightmare (nm) | Ultra (unm)\n"
"`!pbchimera <difficulty> <damage>` - Submit PB + screenshot\n"
"`!pbchimera <difficulty>` - Show your PB\n"
"`!pbchimera <difficulty> <user>` - Show user's PB",
inline=False
)
# Commandes PB CvC
embed.add_field(
name="⚔️ CvC Commands",
value="`!pbcvc <damage>` - Submit PB + screenshot\n"
"`!pbcvc` - Show your PB\n"
"`!pbcvc <username>` - Show user's PB",
inline=False
)
# Commandes Mercy
embed.add_field(
name="🎲 Mercy Commands",
value="`!mercy show` - Show your current mercy pulls\n"
"`!mercy add <nb> <type>` - Add pulls to a shard type\n"
"`!mercy reset <type>` - Reset pulls for a shard type\n"
"**Available types:** ancient, void, sacred, primal, remnant",
inline=False
)
# Classements globaux
embed.add_field(
name="🌍 Global Leaderboards",
value="`!top10hydra <difficulty>` - Global Hydra rankings\n"
"`!top10chimera <difficulty>` - Global Chimera rankings\n"
"`!top10cvc` - Global CvC rankings",
inline=False
)
# Classements par clan
embed.add_field(
name="🏆 Clan Leaderboards",
value="**🔥 TEAI (Inferno):** `!teaihydra <diff>` `!teaichimera <diff>` `!teaicvc`\n"
"**🛡️ TEAF (Flame):** `!teafhydra <diff>` `!teafchimera <diff>` `!teafcvc`\n"
"**⚔️ TEAC (Cinder):** `!teachydra <diff>` `!teachimera <diff>` `!teaccvc`\n"
"**👑 TEACO (Corrupted Olympians):** `!teacohydra <diff>` `!teacochimera <diff>` `!teacocvc`",
inline=False
)
# Stats et aide
embed.add_field(
name="📈 Stats & Info",
value="`!mystats` - View all your PBs\n"
"`!mystats <username>` - View someone's PBs\n"
"`!guide` - Show this help message",
inline=False
)
# Instructions
embed.add_field(
name="⚡ Examples",
value="`!pbhydra brutal 1.5M` - Submit Brutal Hydra PB\n"
"`!pbchimera unm 500K` - Submit Ultra Nightmare PB\n"
"`!pbcvc 2.3M` - Submit CvC PB\n"
"`!mercy add 50 primal` - Add 50 pulls to Primal shard\n"
"`!mercy show` - Show your mercy pulls\n"
"`!teaihydra nm` - TEAI clan Nightmare rankings\n"
"**Always attach screenshot when submitting PBs!**",
inline=False
)
embed.set_footer(text="🎮 Old screenshots are automatically deleted when you set new PBs!")
await ctx.send(embed=embed)
async def setup(bot):
await bot.add_cog(Guide(bot))
# -*- coding: utf-8 -*-
import discord
from discord.ext import commands
from config import AUTHORIZED_CHANNEL_ID
class Guide(commands.Cog):
"""Shows the list of available commands"""
def __init__(self, bot):
self.bot = bot
@commands.command(name="guide")
async def guide(self, ctx):
"""Shows all available commands with difficulties"""
if ctx.channel.id != AUTHORIZED_CHANNEL_ID:
return
embed = discord.Embed(
title="🧐 TEA Bot - Commands Guide",
description="Here are all available commands for tracking your Personal Bests!",
color=0x00bfff
)
# Damage format info
embed.add_field(
name="💠 Damage Formats",
value="**Accepted formats:** `1500000`, `1.5M`, `500K`, `2B`\n"
"**Suffixes:** K = thousands, M = millions, B = billions\n"
"**Shortcuts:** `nm` = Nightmare, `unm` = Ultra Nightmare",
inline=False
)
# Hydra PB commands
embed.add_field(
name="🐍 Hydra Commands",
value="**Difficulties:** Normal | Hard | Brutal | Nightmare (nm)\n"
"`!pbhydra <difficulty> <damage>` - Submit PB + screenshot\n"
"`!pbhydra <difficulty>` - Show your PB\n"
"`!pbhydra <difficulty> <user>` - Show user's PB",
inline=False
)
# Chimera PB commands
embed.add_field(
name="🦁 Chimera Commands",
value="**Difficulties:** Easy | Normal | Hard | Brutal | Nightmare (nm) | Ultra (unm)\n"
"`!pbchimera <difficulty> <damage>` - Submit PB + screenshot\n"
"`!pbchimera <difficulty>` - Show your PB\n"
"`!pbchimera <difficulty> <user>` - Show user's PB",
inline=False
)
# CvC PB commands
embed.add_field(
name="⚔️ CvC Commands",
value="`!pbcvc <damage>` - Submit PB + screenshot\n"
"`!pbcvc` - Show your PB\n"
"`!pbcvc <username>` - Show user's PB",
inline=False
)
# Mercy commands
embed.add_field(
name="🎲 Mercy Commands",
value="`!mercy show` - Show your current mercy pulls\n"
"`!mercy add <nb> <type>` - Add pulls to a shard type\n"
"`!mercy reset <type>` - Reset pulls for a shard type\n"
"**Available types:** ancient, void, sacred, primal, remnant",
inline=False
)
# Global leaderboards
embed.add_field(
name="🌍 Global Leaderboards",
value="`!top10hydra <difficulty>` - Global Hydra rankings\n"
"`!top10chimera <difficulty>` - Global Chimera rankings\n"
"`!top10cvc` - Global CvC rankings",
inline=False
)
# Clan leaderboards
embed.add_field(
name="🏆 Clan Leaderboards",
value="**🔥 TEAI (Inferno):** `!teaihydra <diff>` `!teaichimera <diff>` `!teaicvc`\n"
"**🛡️ TEAF (Flame):** `!teafhydra <diff>` `!teafchimera <diff>` `!teafcvc`\n"
"**⚔️ TEAC (Cinder):** `!teachydra <diff>` `!teachimera <diff>` `!teaccvc`\n"
"**👑 TEACO (Corrupted Olympians):** `!teacohydra <diff>` `!teacochimera <diff>` `!teacocvc`",
inline=False
)
# Stats and help
embed.add_field(
name="📈 Stats & Info",
value="`!mystats` - View all your PBs\n"
"`!mystats <username>` - View someone's PBs\n"
"`!guide` - Show this help message",
inline=False
)
# Examples
embed.add_field(
name="⚡ Examples",
value="`!pbhydra brutal 1.5M` - Submit Brutal Hydra PB\n"
"`!pbchimera unm 500K` - Submit Ultra Nightmare PB\n"
"`!pbcvc 2.3M` - Submit CvC PB\n"
"`!mercy add 50 primal` - Add 50 pulls to Primal shard\n"
"`!mercy show` - Show your mercy pulls\n"
"`!teaihydra nm` - TEAI clan Nightmare rankings\n"
"**Always attach screenshot when submitting PBs!**",
inline=False
)
embed.set_footer(text="🎮 Old screenshots are automatically deleted when you set new PBs!")
await ctx.send(embed=embed)
async def setup(bot):
await bot.add_cog(Guide(bot))

View file

@ -8,7 +8,7 @@ from utils.helpers import calc_chance_and_guarantee
VALID_SHARDS = ["ancient", "void", "sacred", "primal", "remnant"]
class Mercy(commands.Cog):
"""Cog pour gérer les pulls de Mercy"""
"""Cog for managing Mercy pulls"""
def __init__(self, bot):
self.bot = bot

View file

@ -1,98 +1,98 @@
# -*- coding: utf-8 -*-
import discord
from discord.ext import commands
from config import AUTHORIZED_CHANNEL_ID, BOSS_CONFIG
from utils.helpers import format_damage_display, format_date_only
from utils.pb_handler import db_manager # Assurez-vous que db_manager est initialisé correctement
class MyStats(commands.Cog):
"""Cog pour afficher tous les PB d'un utilisateur"""
def __init__(self, bot):
self.bot = bot
@commands.command(name="mystats")
async def mystats(self, ctx, *, target_user: str = None):
"""Affiche tous les PB d'un utilisateur avec les nouvelles difficultés"""
if ctx.channel.id != AUTHORIZED_CHANNEL_ID:
return
try:
if target_user:
matches = db_manager.find_user_by_name(target_user)
if not matches:
await ctx.send(f"❌ No data found for **{target_user}**.")
return
if len(matches) > 1:
await ctx.send(f"⚠️ Multiple users found for **{target_user}**. Please be more specific.")
return
user_id, display_name = matches[0]
else:
user_id = ctx.author.id
display_name = ctx.author.display_name
user_data = db_manager.get_user_all_pbs(user_id)
if not user_data:
await ctx.send(f"❌ No data found for **{display_name}**.")
return
embed = discord.Embed(
title=f"📊 {display_name}'s Complete Stats",
color=0x00bfff
)
# Hydra - toutes les difficultés
hydra_stats = []
for difficulty in BOSS_CONFIG['hydra']['difficulties']:
pb_key = f'pb_hydra_{difficulty}'
date_key = f'pb_hydra_{difficulty}_date'
if pb_key in user_data and user_data[pb_key] > 0:
pb_value = user_data[pb_key]
pb_date = user_data.get(date_key)
date_text = f"{format_date_only(pb_date)}" if pb_date else ""
hydra_stats.append(f"**{difficulty.title()}:** {format_damage_display(pb_value)}{date_text}")
hydra_text = "\n".join(hydra_stats) if hydra_stats else "No records"
embed.add_field(name="⚔️ Hydra PBs", value=hydra_text, inline=False)
# Chimera - toutes les difficultés
chimera_stats = []
for difficulty in BOSS_CONFIG['chimera']['difficulties']:
pb_key = f'pb_chimera_{difficulty}'
date_key = f'pb_chimera_{difficulty}_date'
if pb_key in user_data and user_data[pb_key] > 0:
pb_value = user_data[pb_key]
pb_date = user_data.get(date_key)
date_text = f"{format_date_only(pb_date)}" if pb_date else ""
display_name = "Ultra Nightmare" if difficulty == "ultra" else difficulty.title()
chimera_stats.append(f"**{display_name}:** {format_damage_display(pb_value)}{date_text}")
chimera_text = "\n".join(chimera_stats) if chimera_stats else "No records"
embed.add_field(name="🛡️ Chimera PBs", value=chimera_text, inline=False)
# CvC
cvc_pb = user_data.get('pb_cvc', 0)
cvc_date = user_data.get('pb_cvc_date')
cvc_text = f"**{format_damage_display(cvc_pb)} damage**" if cvc_pb > 0 else "No record"
if cvc_pb > 0 and cvc_date:
formatted_date = format_date_only(cvc_date)
if formatted_date:
cvc_text += f"{formatted_date}"
embed.add_field(name="🗡️ CvC PB", value=cvc_text, inline=False)
# Total combiné
total_damage = sum(user_data.get(f'pb_hydra_{d}', 0) for d in BOSS_CONFIG['hydra']['difficulties'])
total_damage += sum(user_data.get(f'pb_chimera_{d}', 0) for d in BOSS_CONFIG['chimera']['difficulties'])
total_damage += user_data.get('pb_cvc', 0)
embed.add_field(name="💯 Total Combined Damage", value=f"**{format_damage_display(total_damage)}**", inline=False)
await ctx.send(embed=embed)
except Exception as e:
await ctx.send(f"❌ Error: {e}")
async def setup(bot):
await bot.add_cog(MyStats(bot))
# -*- coding: utf-8 -*-
import discord
from discord.ext import commands
from config import AUTHORIZED_CHANNEL_ID, BOSS_CONFIG
from utils.helpers import format_damage_display, format_date_only
from utils.pb_handler import db_manager # Make sure db_manager is initialized correctly
class MyStats(commands.Cog):
"""Cog for displaying all PBs for a user"""
def __init__(self, bot):
self.bot = bot
@commands.command(name="mystats")
async def mystats(self, ctx, *, target_user: str = None):
"""Shows all PBs for a user across all difficulties"""
if ctx.channel.id != AUTHORIZED_CHANNEL_ID:
return
try:
if target_user:
matches = db_manager.find_user_by_name(target_user)
if not matches:
await ctx.send(f"❌ No data found for **{target_user}**.")
return
if len(matches) > 1:
await ctx.send(f"⚠️ Multiple users found for **{target_user}**. Please be more specific.")
return
user_id, display_name = matches[0]
else:
user_id = ctx.author.id
display_name = ctx.author.display_name
user_data = db_manager.get_user_all_pbs(user_id)
if not user_data:
await ctx.send(f"❌ No data found for **{display_name}**.")
return
embed = discord.Embed(
title=f"📊 {display_name}'s Complete Stats",
color=0x00bfff
)
# Hydra - all difficulties
hydra_stats = []
for difficulty in BOSS_CONFIG['hydra']['difficulties']:
pb_key = f'pb_hydra_{difficulty}'
date_key = f'pb_hydra_{difficulty}_date'
if pb_key in user_data and user_data[pb_key] > 0:
pb_value = user_data[pb_key]
pb_date = user_data.get(date_key)
date_text = f"{format_date_only(pb_date)}" if pb_date else ""
hydra_stats.append(f"**{difficulty.title()}:** {format_damage_display(pb_value)}{date_text}")
hydra_text = "\n".join(hydra_stats) if hydra_stats else "No records"
embed.add_field(name="⚔️ Hydra PBs", value=hydra_text, inline=False)
# Chimera - all difficulties
chimera_stats = []
for difficulty in BOSS_CONFIG['chimera']['difficulties']:
pb_key = f'pb_chimera_{difficulty}'
date_key = f'pb_chimera_{difficulty}_date'
if pb_key in user_data and user_data[pb_key] > 0:
pb_value = user_data[pb_key]
pb_date = user_data.get(date_key)
date_text = f"{format_date_only(pb_date)}" if pb_date else ""
display_name = "Ultra Nightmare" if difficulty == "ultra" else difficulty.title()
chimera_stats.append(f"**{display_name}:** {format_damage_display(pb_value)}{date_text}")
chimera_text = "\n".join(chimera_stats) if chimera_stats else "No records"
embed.add_field(name="🛡️ Chimera PBs", value=chimera_text, inline=False)
# CvC
cvc_pb = user_data.get('pb_cvc', 0)
cvc_date = user_data.get('pb_cvc_date')
cvc_text = f"**{format_damage_display(cvc_pb)} damage**" if cvc_pb > 0 else "No record"
if cvc_pb > 0 and cvc_date:
formatted_date = format_date_only(cvc_date)
if formatted_date:
cvc_text += f"{formatted_date}"
embed.add_field(name="🗡️ CvC PB", value=cvc_text, inline=False)
# Combined total
total_damage = sum(user_data.get(f'pb_hydra_{d}', 0) for d in BOSS_CONFIG['hydra']['difficulties'])
total_damage += sum(user_data.get(f'pb_chimera_{d}', 0) for d in BOSS_CONFIG['chimera']['difficulties'])
total_damage += user_data.get('pb_cvc', 0)
embed.add_field(name="💯 Total Combined Damage", value=f"**{format_damage_display(total_damage)}**", inline=False)
await ctx.send(embed=embed)
except Exception as e:
await ctx.send(f"❌ Error: {e}")
async def setup(bot):
await bot.add_cog(MyStats(bot))

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@ -1,18 +1,18 @@
# -*- coding: utf-8 -*-
import discord
from discord.ext import commands
from utils.pb_handler import handle_pb_command
class Pbchimera(commands.Cog):
"""Cog pour gérer les Personal Bests Chimera"""
def __init__(self, bot):
self.bot = bot
@commands.command(name="pbchimera")
async def pbchimera(self, ctx, arg1: str = None, *, arg2: str = None):
"""Commande !pbchimera avec gestion des difficultés"""
await handle_pb_command(ctx, 'chimera', arg1, arg2)
async def setup(bot):
await bot.add_cog(Pbchimera(bot))
# -*- coding: utf-8 -*-
import discord
from discord.ext import commands
from utils.pb_handler import handle_pb_command
class Pbchimera(commands.Cog):
"""Cog for managing Chimera Personal Bests"""
def __init__(self, bot):
self.bot = bot
@commands.command(name="pbchimera")
async def pbchimera(self, ctx, arg1: str = None, *, arg2: str = None):
"""!pbchimera command with difficulty handling"""
await handle_pb_command(ctx, 'chimera', arg1, arg2)
async def setup(bot):
await bot.add_cog(Pbchimera(bot))

View file

@ -1,18 +1,18 @@
# -*- coding: utf-8 -*-
import discord
from discord.ext import commands
from utils.pb_handler import handle_pb_command
class Pbcvc(commands.Cog):
"""Cog pour gérer les Personal Bests CvC (sans difficultés)"""
def __init__(self, bot):
self.bot = bot
@commands.command(name="pbcvc")
async def pbcvc(self, ctx, *, target_user: str = None):
"""Commande !pbcvc"""
await handle_pb_command(ctx, 'cvc', target_user)
async def setup(bot):
await bot.add_cog(Pbcvc(bot))
# -*- coding: utf-8 -*-
import discord
from discord.ext import commands
from utils.pb_handler import handle_pb_command
class Pbcvc(commands.Cog):
"""Cog for managing CvC Personal Bests (no difficulties)"""
def __init__(self, bot):
self.bot = bot
@commands.command(name="pbcvc")
async def pbcvc(self, ctx, *, target_user: str = None):
"""!pbcvc command"""
await handle_pb_command(ctx, 'cvc', target_user)
async def setup(bot):
await bot.add_cog(Pbcvc(bot))

View file

@ -1,18 +1,18 @@
# -*- coding: utf-8 -*-
import discord
from discord.ext import commands
from utils.pb_handler import handle_pb_command
class Pbhydra(commands.Cog):
"""Cog pour gérer les Personal Bests Hydra"""
def __init__(self, bot):
self.bot = bot
@commands.command(name="pbhydra")
async def pbhydra(self, ctx, arg1: str = None, *, arg2: str = None):
"""Commande !pbhydra avec gestion des difficultés"""
await handle_pb_command(ctx, 'hydra', arg1, arg2)
async def setup(bot):
await bot.add_cog(Pbhydra(bot))
# -*- coding: utf-8 -*-
import discord
from discord.ext import commands
from utils.pb_handler import handle_pb_command
class Pbhydra(commands.Cog):
"""Cog for managing Hydra Personal Bests"""
def __init__(self, bot):
self.bot = bot
@commands.command(name="pbhydra")
async def pbhydra(self, ctx, arg1: str = None, *, arg2: str = None):
"""!pbhydra command with difficulty handling"""
await handle_pb_command(ctx, 'hydra', arg1, arg2)
async def setup(bot):
await bot.add_cog(Pbhydra(bot))

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@ -1,103 +1,103 @@
# -*- coding: utf-8 -*-
import discord
from discord.ext import commands
from utils.leaderboard_handler import show_leaderboard
from utils.helpers import normalize_difficulty
from config import BOSS_CONFIG
class Top10(commands.Cog):
"""Cog regroupant toutes les commandes de leaderboard globales et par clan"""
def __init__(self, bot):
self.bot = bot
# --- Commandes globales ---
@commands.command()
async def top10hydra(self, ctx, difficulty: str = None):
if difficulty and normalize_difficulty(difficulty) in BOSS_CONFIG['hydra']['difficulties']:
await show_leaderboard(ctx, 'hydra', difficulty)
else:
difficulties = " | ".join(BOSS_CONFIG['hydra']['difficulties'])
await ctx.send(f"❌ Please specify difficulty: `!top10hydra <difficulty>`\n**Available:** {difficulties}\n**Shortcuts:** `nm` = Nightmare")
@commands.command()
async def top10chimera(self, ctx, difficulty: str = None):
if difficulty and normalize_difficulty(difficulty) in BOSS_CONFIG['chimera']['difficulties']:
await show_leaderboard(ctx, 'chimera', difficulty)
else:
difficulties = " | ".join(BOSS_CONFIG['chimera']['difficulties'])
await ctx.send(f"❌ Please specify difficulty: `!top10chimera <difficulty>`\n**Available:** {difficulties}\n**Shortcuts:** `nm` = Nightmare, `unm` = Ultra")
@commands.command()
async def top10cvc(self, ctx):
await show_leaderboard(ctx, 'cvc')
# --- Commandes par clan TEAI (Inferno) ---
@commands.command()
async def teaihydra(self, ctx, difficulty: str = None):
await self._show_clan_leaderboard(ctx, 'hydra', difficulty, 'TEAI')
@commands.command()
async def teaichimera(self, ctx, difficulty: str = None):
await self._show_clan_leaderboard(ctx, 'chimera', difficulty, 'TEAI')
@commands.command()
async def teaicvc(self, ctx):
await show_leaderboard(ctx, 'cvc', clan='TEAI')
# --- Commandes par clan TEAF (Flame) ---
@commands.command()
async def teafhydra(self, ctx, difficulty: str = None):
await self._show_clan_leaderboard(ctx, 'hydra', difficulty, 'TEAF')
@commands.command()
async def teafchimera(self, ctx, difficulty: str = None):
await self._show_clan_leaderboard(ctx, 'chimera', difficulty, 'TEAF')
@commands.command()
async def teafcvc(self, ctx):
await show_leaderboard(ctx, 'cvc', clan='TEAF')
# --- Commandes par clan TEAC (Cinder) ---
@commands.command()
async def teachydra(self, ctx, difficulty: str = None):
await self._show_clan_leaderboard(ctx, 'hydra', difficulty, 'TEAC')
@commands.command()
async def teachimera(self, ctx, difficulty: str = None):
await self._show_clan_leaderboard(ctx, 'chimera', difficulty, 'TEAC')
@commands.command()
async def teaccvc(self, ctx):
await show_leaderboard(ctx, 'cvc', clan='TEAC')
# --- Commandes par clan TEACO (Corrupted Olympians) ---
@commands.command()
async def teacohydra(self, ctx, difficulty: str = None):
await self._show_clan_leaderboard(ctx, 'hydra', difficulty, 'TEACO')
@commands.command()
async def teacochimera(self, ctx, difficulty: str = None):
await self._show_clan_leaderboard(ctx, 'chimera', difficulty, 'TEACO')
@commands.command()
async def teacocvc(self, ctx):
await show_leaderboard(ctx, 'cvc', clan='TEACO')
# --- Méthode interne pour éviter la répétition ---
async def _show_clan_leaderboard(self, ctx, boss_type, difficulty, clan):
"""Affiche le leaderboard pour un boss et un clan spécifique"""
if difficulty and normalize_difficulty(difficulty) in BOSS_CONFIG[boss_type]['difficulties']:
await show_leaderboard(ctx, boss_type, difficulty, clan)
elif boss_type != 'cvc': # CvC na pas de difficultés
difficulties = " | ".join(BOSS_CONFIG[boss_type]['difficulties'])
await ctx.send(
f"❌ Please specify difficulty: `!{ctx.command.name} <difficulty>`\n"
f"**Available:** {difficulties}\n"
f"**Shortcuts:** `nm` = Nightmare, `unm` = Ultra"
)
else:
await show_leaderboard(ctx, boss_type, clan=clan)
async def setup(bot):
await bot.add_cog(Top10(bot))
# -*- coding: utf-8 -*-
import discord
from discord.ext import commands
from utils.leaderboard_handler import show_leaderboard
from utils.helpers import normalize_difficulty
from config import BOSS_CONFIG
class Top10(commands.Cog):
"""Cog grouping all global and per-clan leaderboard commands"""
def __init__(self, bot):
self.bot = bot
# --- Global commands ---
@commands.command()
async def top10hydra(self, ctx, difficulty: str = None):
if difficulty and normalize_difficulty(difficulty) in BOSS_CONFIG['hydra']['difficulties']:
await show_leaderboard(ctx, 'hydra', difficulty)
else:
difficulties = " | ".join(BOSS_CONFIG['hydra']['difficulties'])
await ctx.send(f"❌ Please specify difficulty: `!top10hydra <difficulty>`\n**Available:** {difficulties}\n**Shortcuts:** `nm` = Nightmare")
@commands.command()
async def top10chimera(self, ctx, difficulty: str = None):
if difficulty and normalize_difficulty(difficulty) in BOSS_CONFIG['chimera']['difficulties']:
await show_leaderboard(ctx, 'chimera', difficulty)
else:
difficulties = " | ".join(BOSS_CONFIG['chimera']['difficulties'])
await ctx.send(f"❌ Please specify difficulty: `!top10chimera <difficulty>`\n**Available:** {difficulties}\n**Shortcuts:** `nm` = Nightmare, `unm` = Ultra")
@commands.command()
async def top10cvc(self, ctx):
await show_leaderboard(ctx, 'cvc')
# --- TEAI clan commands (Inferno) ---
@commands.command()
async def teaihydra(self, ctx, difficulty: str = None):
await self._show_clan_leaderboard(ctx, 'hydra', difficulty, 'TEAI')
@commands.command()
async def teaichimera(self, ctx, difficulty: str = None):
await self._show_clan_leaderboard(ctx, 'chimera', difficulty, 'TEAI')
@commands.command()
async def teaicvc(self, ctx):
await show_leaderboard(ctx, 'cvc', clan='TEAI')
# --- TEAF clan commands (Flame) ---
@commands.command()
async def teafhydra(self, ctx, difficulty: str = None):
await self._show_clan_leaderboard(ctx, 'hydra', difficulty, 'TEAF')
@commands.command()
async def teafchimera(self, ctx, difficulty: str = None):
await self._show_clan_leaderboard(ctx, 'chimera', difficulty, 'TEAF')
@commands.command()
async def teafcvc(self, ctx):
await show_leaderboard(ctx, 'cvc', clan='TEAF')
# --- TEAC clan commands (Cinder) ---
@commands.command()
async def teachydra(self, ctx, difficulty: str = None):
await self._show_clan_leaderboard(ctx, 'hydra', difficulty, 'TEAC')
@commands.command()
async def teachimera(self, ctx, difficulty: str = None):
await self._show_clan_leaderboard(ctx, 'chimera', difficulty, 'TEAC')
@commands.command()
async def teaccvc(self, ctx):
await show_leaderboard(ctx, 'cvc', clan='TEAC')
# --- TEACO clan commands (Corrupted Olympians) ---
@commands.command()
async def teacohydra(self, ctx, difficulty: str = None):
await self._show_clan_leaderboard(ctx, 'hydra', difficulty, 'TEACO')
@commands.command()
async def teacochimera(self, ctx, difficulty: str = None):
await self._show_clan_leaderboard(ctx, 'chimera', difficulty, 'TEACO')
@commands.command()
async def teacocvc(self, ctx):
await show_leaderboard(ctx, 'cvc', clan='TEACO')
# --- Internal helper method ---
async def _show_clan_leaderboard(self, ctx, boss_type, difficulty, clan):
"""Shows the leaderboard for a specific boss and clan"""
if difficulty and normalize_difficulty(difficulty) in BOSS_CONFIG[boss_type]['difficulties']:
await show_leaderboard(ctx, boss_type, difficulty, clan)
elif boss_type != 'cvc': # CvC has no difficulties
difficulties = " | ".join(BOSS_CONFIG[boss_type]['difficulties'])
await ctx.send(
f"❌ Please specify difficulty: `!{ctx.command.name} <difficulty>`\n"
f"**Available:** {difficulties}\n"
f"**Shortcuts:** `nm` = Nightmare, `unm` = Ultra"
)
else:
await show_leaderboard(ctx, boss_type, clan=clan)
async def setup(bot):
await bot.add_cog(Top10(bot))

102
config.py
View file

@ -1,51 +1,51 @@
# -*- coding: utf-8 -*-
import os
from dotenv import load_dotenv
load_dotenv()
# Token et channel autorisé
DISCORD_TOKEN = os.getenv("DISCORD_TOKEN")
AUTHORIZED_CHANNEL_ID = int(os.getenv("AUTHORIZED_CHANNEL_ID"))
# Chemins
SCREENSHOTS_BASE_PATH = "/app/screenshots"
DATABASE_PATH = "/app/data/bot_data.db"
# Configuration des clans TEA - The Ember Accord
CLAN_CONFIG = {
'TEAI': {'name': 'TEAI', 'full_name': 'Inferno', 'emoji': '🔥', 'color': 0xff4500},
'TEAF': {'name': 'TEAF', 'full_name': 'Flame', 'emoji': '🛡️', 'color': 0x00ff00},
'TEAC': {'name': 'TEAC', 'full_name': 'Cinder', 'emoji': '⚔️', 'color': 0x1e90ff},
'TEACO': {'name': 'TEACO', 'full_name': 'Corrupted Olympians', 'emoji': '👑', 'color': 0x9932cc},
}
# Mapping role Discord ID → clé de clan
CLAN_ROLE_IDS = {
1505856647744979004: 'TEAI',
1505856725490733056: 'TEAF',
1505856808361656370: 'TEAC',
1505856914439929856: 'TEACO',
}
# Mapping anciens clans → nouveaux (migration base existante)
CLAN_MIGRATION = {
'RTF': 'TEAI',
'RTFC': 'TEAF',
'RTFR': 'TEAC',
}
# Configuration des boss avec difficultés
BOSS_CONFIG = {
'hydra': {'name': 'Hydra', 'emoji': '📍', 'color': 0xff6b35,
'difficulties': ['normal', 'hard', 'brutal', 'nightmare']},
'chimera': {'name': 'Chimera', 'emoji': '🦁', 'color': 0x9932cc,
'difficulties': ['easy', 'normal', 'hard', 'brutal', 'nightmare', 'ultra']},
'cvc': {'name': 'Clan vs Clan', 'emoji': '✔️', 'color': 0xff0000, 'difficulties': []}
}
# Mappings pour diminutifs de difficultés
DIFFICULTY_SHORTCUTS = {
'nm': 'nightmare',
'unm': 'ultra'
}
# -*- coding: utf-8 -*-
import os
from dotenv import load_dotenv
load_dotenv()
# Token and authorized channel
DISCORD_TOKEN = os.getenv("DISCORD_TOKEN")
AUTHORIZED_CHANNEL_ID = int(os.getenv("AUTHORIZED_CHANNEL_ID"))
# Paths
SCREENSHOTS_BASE_PATH = "/app/screenshots"
DATABASE_PATH = "/app/data/bot_data.db"
# TEA clan configuration - The Ember Accord
CLAN_CONFIG = {
'TEAI': {'name': 'TEAI', 'full_name': 'Inferno', 'emoji': '🔥', 'color': 0xff4500},
'TEAF': {'name': 'TEAF', 'full_name': 'Flame', 'emoji': '🛡️', 'color': 0x00ff00},
'TEAC': {'name': 'TEAC', 'full_name': 'Cinder', 'emoji': '⚔️', 'color': 0x1e90ff},
'TEACO': {'name': 'TEACO', 'full_name': 'Corrupted Olympians', 'emoji': '👑', 'color': 0x9932cc},
}
# Discord role ID to clan key mapping
CLAN_ROLE_IDS = {
1190674529731747901: 'TEAI',
1197646966599983185: 'TEAF',
1220014404809261076: 'TEAC',
1496965820868198550: 'TEACO',
}
# Old clan to new clan mapping (existing database migration)
CLAN_MIGRATION = {
'RTF': 'TEAI',
'RTFC': 'TEAF',
'RTFR': 'TEAC',
}
# Boss configuration with difficulties
BOSS_CONFIG = {
'hydra': {'name': 'Hydra', 'emoji': '📍', 'color': 0xff6b35,
'difficulties': ['normal', 'hard', 'brutal', 'nightmare']},
'chimera': {'name': 'Chimera', 'emoji': '🦁', 'color': 0x9932cc,
'difficulties': ['easy', 'normal', 'hard', 'brutal', 'nightmare', 'ultra']},
'cvc': {'name': 'Clan vs Clan', 'emoji': '✔️', 'color': 0xff0000, 'difficulties': []}
}
# Difficulty shortcut mappings
DIFFICULTY_SHORTCUTS = {
'nm': 'nightmare',
'unm': 'ultra'
}

View file

@ -1,213 +1,213 @@
# -*- coding: utf-8 -*-
from config import DATABASE_PATH, CLAN_MIGRATION
import sqlite3, os
class DatabaseManager:
def __init__(self, db_path=DATABASE_PATH):
self.db_path = db_path
self.init_database()
def init_database(self):
"""Initialise la base de données avec les nouvelles colonnes pour les difficultés"""
os.makedirs(os.path.dirname(self.db_path), exist_ok=True)
conn = sqlite3.connect(self.db_path)
cursor = conn.cursor()
# Table principale avec toutes les difficultés
cursor.execute('''
CREATE TABLE IF NOT EXISTS users (
id INTEGER PRIMARY KEY AUTOINCREMENT,
discord_id TEXT UNIQUE,
discord_username TEXT,
-- Hydra difficulties
pb_hydra_normal INTEGER DEFAULT 0,
pb_hydra_normal_screenshot TEXT,
pb_hydra_normal_date TIMESTAMP,
pb_hydra_hard INTEGER DEFAULT 0,
pb_hydra_hard_screenshot TEXT,
pb_hydra_hard_date TIMESTAMP,
pb_hydra_brutal INTEGER DEFAULT 0,
pb_hydra_brutal_screenshot TEXT,
pb_hydra_brutal_date TIMESTAMP,
pb_hydra_nightmare INTEGER DEFAULT 0,
pb_hydra_nightmare_screenshot TEXT,
pb_hydra_nightmare_date TIMESTAMP,
-- Chimera difficulties
pb_chimera_easy INTEGER DEFAULT 0,
pb_chimera_easy_screenshot TEXT,
pb_chimera_easy_date TIMESTAMP,
pb_chimera_normal INTEGER DEFAULT 0,
pb_chimera_normal_screenshot TEXT,
pb_chimera_normal_date TIMESTAMP,
pb_chimera_hard INTEGER DEFAULT 0,
pb_chimera_hard_screenshot TEXT,
pb_chimera_hard_date TIMESTAMP,
pb_chimera_brutal INTEGER DEFAULT 0,
pb_chimera_brutal_screenshot TEXT,
pb_chimera_brutal_date TIMESTAMP,
pb_chimera_nightmare INTEGER DEFAULT 0,
pb_chimera_nightmare_screenshot TEXT,
pb_chimera_nightmare_date TIMESTAMP,
pb_chimera_ultra INTEGER DEFAULT 0,
pb_chimera_ultra_screenshot TEXT,
pb_chimera_ultra_date TIMESTAMP,
-- CvC (inchangé)
pb_cvc INTEGER DEFAULT 0,
pb_cvc_screenshot TEXT,
pb_cvc_date TIMESTAMP,
total_attempts INTEGER DEFAULT 0,
created_at TIMESTAMP DEFAULT CURRENT_TIMESTAMP
)
''')
# Migration des données existantes (si nécessaire)
cursor.execute("PRAGMA table_info(users)")
columns = [row[1] for row in cursor.fetchall()]
if 'discord_id' not in columns:
cursor.execute('ALTER TABLE users ADD COLUMN discord_id TEXT')
if 'clan' not in columns:
cursor.execute('ALTER TABLE users ADD COLUMN clan TEXT')
# Migration automatique : déduction du clan depuis l'ancien préfixe du pseudo
for old_tag, new_clan in CLAN_MIGRATION.items():
cursor.execute(
"UPDATE users SET clan = ? WHERE clan IS NULL AND ("
"discord_username LIKE ? OR discord_username LIKE ?)",
(new_clan, f'[{old_tag}] %', f'[{old_tag}]%')
)
# Table pour l'historique global
cursor.execute('''
CREATE TABLE IF NOT EXISTS pb_history (
id INTEGER PRIMARY KEY AUTOINCREMENT,
discord_id TEXT,
username TEXT,
boss_type TEXT,
difficulty TEXT,
damage INTEGER,
screenshot_filename TEXT,
date TIMESTAMP DEFAULT CURRENT_TIMESTAMP
)
''')
conn.commit()
conn.close()
def get_user_pb(self, user_id, boss_type, difficulty=None):
"""Récupère le PB d'un utilisateur pour un boss et difficulté spécifique"""
conn = sqlite3.connect(self.db_path)
cursor = conn.cursor()
if difficulty:
column_prefix = f"pb_{boss_type}_{difficulty}"
else:
column_prefix = f"pb_{boss_type}"
cursor.execute(
f"SELECT {column_prefix}, {column_prefix}_screenshot, {column_prefix}_date FROM users WHERE discord_id = ?",
(str(user_id),)
)
result = cursor.fetchone()
conn.close()
return result if result else (0, None, None)
def update_user_pb(self, user_id, username, boss_type, damage, screenshot_filename, difficulty=None, clan=None):
"""Met à jour le PB d'un utilisateur et supprime l'ancien screenshot"""
conn = sqlite3.connect(self.db_path)
cursor = conn.cursor()
# Récupérer l'ancien screenshot pour le supprimer
old_data = self.get_user_pb(user_id, boss_type, difficulty)
old_screenshot = old_data[1] if old_data else None
if difficulty:
column_prefix = f"pb_{boss_type}_{difficulty}"
else:
column_prefix = f"pb_{boss_type}"
# COALESCE(?, clan) : on n'écrase pas le clan existant si la détection retourne None
cursor.execute(f'''
INSERT INTO users (discord_id, discord_username, clan, {column_prefix}, {column_prefix}_screenshot, {column_prefix}_date, total_attempts)
VALUES (?, ?, ?, ?, ?, CURRENT_TIMESTAMP, 1)
ON CONFLICT(discord_id)
DO UPDATE SET
discord_username = ?,
clan = COALESCE(?, clan),
{column_prefix} = ?,
{column_prefix}_screenshot = ?,
{column_prefix}_date = CURRENT_TIMESTAMP,
total_attempts = total_attempts + 1
''', (str(user_id), username, clan, damage, screenshot_filename, username, clan, damage, screenshot_filename))
# Ajouter à l'historique
cursor.execute('''
INSERT INTO pb_history (discord_id, username, boss_type, difficulty, damage, screenshot_filename)
VALUES (?, ?, ?, ?, ?, ?)
''', (str(user_id), username, boss_type, difficulty or 'none', damage, screenshot_filename))
conn.commit()
conn.close()
return old_screenshot
def get_leaderboard(self, boss_type, difficulty=None, limit=10, clan=None):
"""Récupère le classement pour un boss et difficulté spécifique"""
conn = sqlite3.connect(self.db_path)
cursor = conn.cursor()
if difficulty:
column_prefix = f"pb_{boss_type}_{difficulty}"
else:
column_prefix = f"pb_{boss_type}"
base_query = f'''
SELECT discord_username, {column_prefix}, {column_prefix}_date, clan
FROM users
WHERE {column_prefix} > 0
'''
params = []
if clan:
base_query += ' AND clan = ?'
params.append(clan)
base_query += f' ORDER BY {column_prefix} DESC LIMIT ?'
params.append(limit)
cursor.execute(base_query, params)
results = cursor.fetchall()
conn.close()
return results
def get_user_all_pbs(self, user_id):
"""Récupère tous les PB d'un utilisateur"""
conn = sqlite3.connect(self.db_path)
cursor = conn.cursor()
# Récupérer toutes les colonnes de PB
cursor.execute('SELECT * FROM users WHERE discord_id = ?', (str(user_id),))
result = cursor.fetchone()
columns = [desc[0] for desc in cursor.description]
conn.close()
if not result:
return None
return dict(zip(columns, result))
def find_user_by_name(self, username):
"""Trouve un utilisateur par son nom (pour rétrocompatibilité)"""
conn = sqlite3.connect(self.db_path)
cursor = conn.cursor()
cursor.execute('SELECT discord_id, discord_username FROM users WHERE discord_username LIKE ?', (f'%{username}%',))
results = cursor.fetchall()
conn.close()
return results
# -*- coding: utf-8 -*-
from config import DATABASE_PATH, CLAN_MIGRATION
import sqlite3, os
class DatabaseManager:
def __init__(self, db_path=DATABASE_PATH):
self.db_path = db_path
self.init_database()
def init_database(self):
"""Initializes the database with all columns for difficulties"""
os.makedirs(os.path.dirname(self.db_path), exist_ok=True)
conn = sqlite3.connect(self.db_path)
cursor = conn.cursor()
# Main table with all difficulties
cursor.execute('''
CREATE TABLE IF NOT EXISTS users (
id INTEGER PRIMARY KEY AUTOINCREMENT,
discord_id TEXT UNIQUE,
discord_username TEXT,
-- Hydra difficulties
pb_hydra_normal INTEGER DEFAULT 0,
pb_hydra_normal_screenshot TEXT,
pb_hydra_normal_date TIMESTAMP,
pb_hydra_hard INTEGER DEFAULT 0,
pb_hydra_hard_screenshot TEXT,
pb_hydra_hard_date TIMESTAMP,
pb_hydra_brutal INTEGER DEFAULT 0,
pb_hydra_brutal_screenshot TEXT,
pb_hydra_brutal_date TIMESTAMP,
pb_hydra_nightmare INTEGER DEFAULT 0,
pb_hydra_nightmare_screenshot TEXT,
pb_hydra_nightmare_date TIMESTAMP,
-- Chimera difficulties
pb_chimera_easy INTEGER DEFAULT 0,
pb_chimera_easy_screenshot TEXT,
pb_chimera_easy_date TIMESTAMP,
pb_chimera_normal INTEGER DEFAULT 0,
pb_chimera_normal_screenshot TEXT,
pb_chimera_normal_date TIMESTAMP,
pb_chimera_hard INTEGER DEFAULT 0,
pb_chimera_hard_screenshot TEXT,
pb_chimera_hard_date TIMESTAMP,
pb_chimera_brutal INTEGER DEFAULT 0,
pb_chimera_brutal_screenshot TEXT,
pb_chimera_brutal_date TIMESTAMP,
pb_chimera_nightmare INTEGER DEFAULT 0,
pb_chimera_nightmare_screenshot TEXT,
pb_chimera_nightmare_date TIMESTAMP,
pb_chimera_ultra INTEGER DEFAULT 0,
pb_chimera_ultra_screenshot TEXT,
pb_chimera_ultra_date TIMESTAMP,
-- CvC (unchanged)
pb_cvc INTEGER DEFAULT 0,
pb_cvc_screenshot TEXT,
pb_cvc_date TIMESTAMP,
total_attempts INTEGER DEFAULT 0,
created_at TIMESTAMP DEFAULT CURRENT_TIMESTAMP
)
''')
# Existing data migration (if needed)
cursor.execute("PRAGMA table_info(users)")
columns = [row[1] for row in cursor.fetchall()]
if 'discord_id' not in columns:
cursor.execute('ALTER TABLE users ADD COLUMN discord_id TEXT')
if 'clan' not in columns:
cursor.execute('ALTER TABLE users ADD COLUMN clan TEXT')
# Auto-migration: derive clan from old username prefix
for old_tag, new_clan in CLAN_MIGRATION.items():
cursor.execute(
"UPDATE users SET clan = ? WHERE clan IS NULL AND ("
"discord_username LIKE ? OR discord_username LIKE ?)",
(new_clan, f'[{old_tag}] %', f'[{old_tag}]%')
)
# Global history table
cursor.execute('''
CREATE TABLE IF NOT EXISTS pb_history (
id INTEGER PRIMARY KEY AUTOINCREMENT,
discord_id TEXT,
username TEXT,
boss_type TEXT,
difficulty TEXT,
damage INTEGER,
screenshot_filename TEXT,
date TIMESTAMP DEFAULT CURRENT_TIMESTAMP
)
''')
conn.commit()
conn.close()
def get_user_pb(self, user_id, boss_type, difficulty=None):
"""Returns PB for a user on a specific boss and difficulty"""
conn = sqlite3.connect(self.db_path)
cursor = conn.cursor()
if difficulty:
column_prefix = f"pb_{boss_type}_{difficulty}"
else:
column_prefix = f"pb_{boss_type}"
cursor.execute(
f"SELECT {column_prefix}, {column_prefix}_screenshot, {column_prefix}_date FROM users WHERE discord_id = ?",
(str(user_id),)
)
result = cursor.fetchone()
conn.close()
return result if result else (0, None, None)
def update_user_pb(self, user_id, username, boss_type, damage, screenshot_filename, difficulty=None, clan=None):
"""Updates a user's PB and deletes the previous screenshot"""
conn = sqlite3.connect(self.db_path)
cursor = conn.cursor()
# Get old screenshot for deletion
old_data = self.get_user_pb(user_id, boss_type, difficulty)
old_screenshot = old_data[1] if old_data else None
if difficulty:
column_prefix = f"pb_{boss_type}_{difficulty}"
else:
column_prefix = f"pb_{boss_type}"
# COALESCE(?, clan): keeps existing clan if detection returns None
cursor.execute(f'''
INSERT INTO users (discord_id, discord_username, clan, {column_prefix}, {column_prefix}_screenshot, {column_prefix}_date, total_attempts)
VALUES (?, ?, ?, ?, ?, CURRENT_TIMESTAMP, 1)
ON CONFLICT(discord_id)
DO UPDATE SET
discord_username = ?,
clan = COALESCE(?, clan),
{column_prefix} = ?,
{column_prefix}_screenshot = ?,
{column_prefix}_date = CURRENT_TIMESTAMP,
total_attempts = total_attempts + 1
''', (str(user_id), username, clan, damage, screenshot_filename, username, clan, damage, screenshot_filename))
# Add to history
cursor.execute('''
INSERT INTO pb_history (discord_id, username, boss_type, difficulty, damage, screenshot_filename)
VALUES (?, ?, ?, ?, ?, ?)
''', (str(user_id), username, boss_type, difficulty or 'none', damage, screenshot_filename))
conn.commit()
conn.close()
return old_screenshot
def get_leaderboard(self, boss_type, difficulty=None, limit=10, clan=None):
"""Returns the leaderboard for a specific boss and difficulty"""
conn = sqlite3.connect(self.db_path)
cursor = conn.cursor()
if difficulty:
column_prefix = f"pb_{boss_type}_{difficulty}"
else:
column_prefix = f"pb_{boss_type}"
base_query = f'''
SELECT discord_username, {column_prefix}, {column_prefix}_date, clan
FROM users
WHERE {column_prefix} > 0
'''
params = []
if clan:
base_query += ' AND clan = ?'
params.append(clan)
base_query += f' ORDER BY {column_prefix} DESC LIMIT ?'
params.append(limit)
cursor.execute(base_query, params)
results = cursor.fetchall()
conn.close()
return results
def get_user_all_pbs(self, user_id):
"""Returns all PBs for a user"""
conn = sqlite3.connect(self.db_path)
cursor = conn.cursor()
# Retrieve all PB columns
cursor.execute('SELECT * FROM users WHERE discord_id = ?', (str(user_id),))
result = cursor.fetchone()
columns = [desc[0] for desc in cursor.description]
conn.close()
if not result:
return None
return dict(zip(columns, result))
def find_user_by_name(self, username):
"""Finds a user by name (for backwards compatibility)"""
conn = sqlite3.connect(self.db_path)
cursor = conn.cursor()
cursor.execute('SELECT discord_id, discord_username FROM users WHERE discord_username LIKE ?', (f'%{username}%',))
results = cursor.fetchall()
conn.close()
return results

View file

@ -3,7 +3,7 @@ import sqlite3
from datetime import datetime
from config import DATABASE_PATH
# Règles de mercy pour stockage
# Mercy rules for storage
MERCY_RULES = {
"ancient": {"threshold": 200, "increment": 0.5, "base": 0},
"void": {"threshold": 200, "increment": 0.5, "base": 0},
@ -19,7 +19,7 @@ class MercyManager:
self.init_table()
def init_table(self):
"""Initialise la table des compteurs de mercy"""
"""Initializes the mercy counters table"""
conn = sqlite3.connect(self.db_path)
cursor = conn.cursor()
cursor.execute("""
@ -35,7 +35,7 @@ class MercyManager:
conn.close()
def get_pulls(self, user_id, shard_type):
"""Retourne le nombre de pulls actuels pour un utilisateur et un type de shard"""
"""Returns current pull count for a user and shard type"""
conn = sqlite3.connect(self.db_path)
cursor = conn.cursor()
cursor.execute(
@ -47,11 +47,11 @@ class MercyManager:
return row[0] if row else 0
def add_pulls(self, user_id, shard_type, pulls):
"""Ajoute des pulls pour un utilisateur en gérant correctement l'INSERT/UPDATE"""
"""Adds pulls for a user, handling INSERT/UPDATE correctly"""
conn = sqlite3.connect(self.db_path)
cursor = conn.cursor()
# Vérifie si l'enregistrement existe
# Check if record exists
cursor.execute(
"SELECT pulls FROM mercy_counters WHERE user_id = ? AND shard_type = ?",
(user_id, shard_type)
@ -76,7 +76,7 @@ class MercyManager:
return new_pulls
def reset_pulls(self, user_id, shard_type):
"""Réinitialise les pulls d'un utilisateur pour un shard"""
"""Resets pull count for a user on a shard"""
conn = sqlite3.connect(self.db_path)
cursor = conn.cursor()
cursor.execute(
@ -87,7 +87,7 @@ class MercyManager:
conn.close()
def get_all_pulls(self, user_id):
"""Retourne tous les pulls d'un utilisateur pour tous les shards"""
"""Returns all pull counts for a user across all shards"""
conn = sqlite3.connect(self.db_path)
cursor = conn.cursor()
cursor.execute(
@ -99,14 +99,14 @@ class MercyManager:
return {shard_type: pulls for shard_type, pulls in rows}
def get_mercy_chance(self, shard_type, pulls):
"""Calcule la probabilité de mercy selon le nombre de pulls"""
"""Calculates mercy probability based on pull count"""
rule = MERCY_RULES[shard_type]
if pulls <= rule["threshold"]:
return rule["base"]
return rule["base"] + (pulls - rule["threshold"]) * rule["increment"]
def pulls_until_guaranteed(self, shard_type, pulls):
"""Retourne combien de pulls restent avant un loot garanti"""
"""Returns pulls remaining until guaranteed loot"""
rules = {
"ancient": {"start": 200, "increment": 5, "base": 0.5},
"void": {"start": 200, "increment": 5, "base": 0.5},

View file

@ -1,65 +1,65 @@
# -*- coding: utf-8 -*-
import sqlite3, os
import aiohttp
from datetime import datetime
from config import SCREENSHOTS_BASE_PATH, BOSS_CONFIG
class ScreenshotManager:
def __init__(self, base_path=SCREENSHOTS_BASE_PATH):
self.base_path = base_path
# Créer les dossiers pour chaque boss et difficulté
for boss_type in BOSS_CONFIG.keys():
boss_path = os.path.join(base_path, boss_type)
os.makedirs(boss_path, exist_ok=True)
# Créer sous-dossiers pour les difficultés
for difficulty in BOSS_CONFIG[boss_type]['difficulties']:
difficulty_path = os.path.join(boss_path, difficulty)
os.makedirs(difficulty_path, exist_ok=True)
async def save_screenshot(self, attachment, username, damage, boss_type, difficulty=None):
"""Sauvegarde le screenshot localement"""
try:
timestamp = int(datetime.now().timestamp())
file_extension = attachment.filename.split('.')[-1].lower()
filename = f"{username.lower()}_{damage}_{timestamp}.{file_extension}"
if difficulty:
boss_path = os.path.join(self.base_path, boss_type, difficulty)
else:
boss_path = os.path.join(self.base_path, boss_type)
filepath = os.path.join(boss_path, filename)
async with aiohttp.ClientSession() as session:
async with session.get(attachment.url) as resp:
if resp.status == 200:
# Ouverture en binaire, pas de problème d'encodage
with open(filepath, 'wb') as f:
f.write(await resp.read())
return filename
return None
except Exception as e:
print(f"Erreur sauvegarde screenshot: {str(e)}")
return None
def get_screenshot_path(self, filename, boss_type, difficulty=None):
"""Retourne le chemin complet du screenshot"""
if filename:
if difficulty:
return os.path.join(self.base_path, boss_type, difficulty, filename)
else:
return os.path.join(self.base_path, boss_type, filename)
return None
def delete_old_screenshot(self, filename, boss_type, difficulty=None):
"""Supprime l'ancien screenshot"""
if filename:
old_path = self.get_screenshot_path(filename, boss_type, difficulty)
if old_path and os.path.exists(old_path):
try:
os.remove(old_path)
print(f"Ancien screenshot supprimé: {filename}")
except Exception as e:
print(f"Erreur suppression screenshot: {str(e)}")
# -*- coding: utf-8 -*-
import sqlite3, os
import aiohttp
from datetime import datetime
from config import SCREENSHOTS_BASE_PATH, BOSS_CONFIG
class ScreenshotManager:
def __init__(self, base_path=SCREENSHOTS_BASE_PATH):
self.base_path = base_path
# Create directories for each boss and difficulty
for boss_type in BOSS_CONFIG.keys():
boss_path = os.path.join(base_path, boss_type)
os.makedirs(boss_path, exist_ok=True)
# Create subdirectories for difficulties
for difficulty in BOSS_CONFIG[boss_type]['difficulties']:
difficulty_path = os.path.join(boss_path, difficulty)
os.makedirs(difficulty_path, exist_ok=True)
async def save_screenshot(self, attachment, username, damage, boss_type, difficulty=None):
"""Saves the screenshot locally"""
try:
timestamp = int(datetime.now().timestamp())
file_extension = attachment.filename.split('.')[-1].lower()
filename = f"{username.lower()}_{damage}_{timestamp}.{file_extension}"
if difficulty:
boss_path = os.path.join(self.base_path, boss_type, difficulty)
else:
boss_path = os.path.join(self.base_path, boss_type)
filepath = os.path.join(boss_path, filename)
async with aiohttp.ClientSession() as session:
async with session.get(attachment.url) as resp:
if resp.status == 200:
# Binary mode, no encoding issues
with open(filepath, 'wb') as f:
f.write(await resp.read())
return filename
return None
except Exception as e:
print(f"Screenshot save error: {str(e)}")
return None
def get_screenshot_path(self, filename, boss_type, difficulty=None):
"""Returns the full path to the screenshot"""
if filename:
if difficulty:
return os.path.join(self.base_path, boss_type, difficulty, filename)
else:
return os.path.join(self.base_path, boss_type, filename)
return None
def delete_old_screenshot(self, filename, boss_type, difficulty=None):
"""Deletes the old screenshot"""
if filename:
old_path = self.get_screenshot_path(filename, boss_type, difficulty)
if old_path and os.path.exists(old_path):
try:
os.remove(old_path)
print(f"Old screenshot deleted: {filename}")
except Exception as e:
print(f"Screenshot deletion error: {str(e)}")

View file

@ -1,106 +1,106 @@
# -*- coding: utf-8 -*-
import re
from datetime import datetime
from typing import Optional
from config import AUTHORIZED_CHANNEL_ID, DIFFICULTY_SHORTCUTS, CLAN_ROLE_IDS
def parse_damage_amount(damage_str):
"""Convertit les montants avec suffixes (K, M, B) en nombres entiers"""
if not damage_str:
return None
damage_str = damage_str.strip().upper()
if damage_str.isdigit():
return int(damage_str)
match = re.match(r'^([0-9]*\.?[0-9]+)([KMB]?)$', damage_str)
if not match:
return None
number_str, suffix = match.groups()
try:
number = float(number_str)
except ValueError:
return None
multipliers = {'K': 1_000, 'M': 1_000_000, 'B': 1_000_000_000, '': 1}
return int(number * multipliers[suffix])
def format_damage_display(damage):
"""Formate un montant de dégâts avec le suffixe approprié"""
if damage >= 1_000_000_000:
billions = damage / 1_000_000_000
return f"{int(billions)}B" if billions == int(billions) else f"{billions:.1f}B"
elif damage >= 1_000_000:
millions = damage / 1_000_000
return f"{int(millions)}M" if millions == int(millions) else f"{millions:.1f}M"
elif damage >= 1_000:
thousands = damage / 1_000
return f"{int(thousands)}K" if thousands == int(thousands) else f"{thousands:.1f}K"
return str(damage)
def normalize_difficulty(difficulty):
"""Normalise une difficulté en gérant les diminutifs"""
if not difficulty:
return None
difficulty_lower = difficulty.lower()
if difficulty_lower in DIFFICULTY_SHORTCUTS:
return DIFFICULTY_SHORTCUTS[difficulty_lower]
return difficulty_lower
def get_clan_from_member(member) -> Optional[str]:
"""Détecte le clan d'un membre via ses rôles Discord"""
for role in member.roles:
if role.id in CLAN_ROLE_IDS:
return CLAN_ROLE_IDS[role.id]
return None
def format_datetime(date_str):
"""Formate une date en format AM/PM"""
if not date_str:
return None
try:
dt = datetime.fromisoformat(date_str)
return dt.strftime("%m/%d/%Y at %I:%M %p")
except:
return None
def format_date_only(date_str):
"""Formate une date sans l'heure"""
if not date_str:
return None
try:
dt = datetime.fromisoformat(date_str)
return dt.strftime("%m/%d/%Y")
except:
return None
def get_difficulty_display_name(difficulty):
"""Convertit le nom de difficulté en nom d'affichage"""
difficulty_names = {
'ultra': 'Ultra Nightmare',
'nightmare': 'Nightmare',
'brutal': 'Brutal',
'hard': 'Hard',
'normal': 'Normal',
'easy': 'Easy'
}
return difficulty_names.get(difficulty, difficulty.title())
def is_authorized_channel(ctx):
return ctx.channel.id == AUTHORIZED_CHANNEL_ID
MERCY_RULES = {
"ancient": {"start": 200, "increment": 5, "base": 0.5},
"void": {"start": 200, "increment": 5, "base": 0.5},
"sacred": {"start": 12, "increment": 2, "base": 6},
"primal_legendary": {"start": 75, "increment": 1, "base": 1},
"primal_mythical": {"start": 200, "increment": 10, "base": 0.5},
"remnant": {"start": 24, "increment": 1, "base": 0},
}
def calc_chance_and_guarantee(shard_type, pulls):
"""Retourne chance, pull garanti et pulls restants"""
if shard_type not in MERCY_RULES:
return 0, None, None
rule = MERCY_RULES[shard_type]
chance = rule["base"] if pulls < rule["start"] else rule["base"] + (pulls - rule["start"]) * rule["increment"]
guaranteed_at = int(rule["start"] + (100 - rule["base"]) / rule["increment"])
remaining = max(0, guaranteed_at - pulls)
return chance, guaranteed_at, remaining
# -*- coding: utf-8 -*-
import re
from datetime import datetime
from typing import Optional
from config import AUTHORIZED_CHANNEL_ID, DIFFICULTY_SHORTCUTS, CLAN_ROLE_IDS
def parse_damage_amount(damage_str):
"""Converts amounts with suffixes (K, M, B) to integers"""
if not damage_str:
return None
damage_str = damage_str.strip().upper()
if damage_str.isdigit():
return int(damage_str)
match = re.match(r'^([0-9]*\.?[0-9]+)([KMB]?)$', damage_str)
if not match:
return None
number_str, suffix = match.groups()
try:
number = float(number_str)
except ValueError:
return None
multipliers = {'K': 1_000, 'M': 1_000_000, 'B': 1_000_000_000, '': 1}
return int(number * multipliers[suffix])
def format_damage_display(damage):
"""Formats a damage amount with the appropriate suffix"""
if damage >= 1_000_000_000:
billions = damage / 1_000_000_000
return f"{int(billions)}B" if billions == int(billions) else f"{billions:.1f}B"
elif damage >= 1_000_000:
millions = damage / 1_000_000
return f"{int(millions)}M" if millions == int(millions) else f"{millions:.1f}M"
elif damage >= 1_000:
thousands = damage / 1_000
return f"{int(thousands)}K" if thousands == int(thousands) else f"{thousands:.1f}K"
return str(damage)
def normalize_difficulty(difficulty):
"""Normalizes a difficulty string, handling shortcuts"""
if not difficulty:
return None
difficulty_lower = difficulty.lower()
if difficulty_lower in DIFFICULTY_SHORTCUTS:
return DIFFICULTY_SHORTCUTS[difficulty_lower]
return difficulty_lower
def get_clan_from_member(member) -> Optional[str]:
"""Detects a member's clan via their Discord roles"""
for role in member.roles:
if role.id in CLAN_ROLE_IDS:
return CLAN_ROLE_IDS[role.id]
return None
def format_datetime(date_str):
"""Formats a date in AM/PM format"""
if not date_str:
return None
try:
dt = datetime.fromisoformat(date_str)
return dt.strftime("%m/%d/%Y at %I:%M %p")
except:
return None
def format_date_only(date_str):
"""Formats a date without the time component"""
if not date_str:
return None
try:
dt = datetime.fromisoformat(date_str)
return dt.strftime("%m/%d/%Y")
except:
return None
def get_difficulty_display_name(difficulty):
"""Converts an internal difficulty name to display name"""
difficulty_names = {
'ultra': 'Ultra Nightmare',
'nightmare': 'Nightmare',
'brutal': 'Brutal',
'hard': 'Hard',
'normal': 'Normal',
'easy': 'Easy'
}
return difficulty_names.get(difficulty, difficulty.title())
def is_authorized_channel(ctx):
return ctx.channel.id == AUTHORIZED_CHANNEL_ID
MERCY_RULES = {
"ancient": {"start": 200, "increment": 5, "base": 0.5},
"void": {"start": 200, "increment": 5, "base": 0.5},
"sacred": {"start": 12, "increment": 2, "base": 6},
"primal_legendary": {"start": 75, "increment": 1, "base": 1},
"primal_mythical": {"start": 200, "increment": 10, "base": 0.5},
"remnant": {"start": 24, "increment": 1, "base": 0},
}
def calc_chance_and_guarantee(shard_type, pulls):
"""Returns chance, guaranteed pull count, and remaining pulls"""
if shard_type not in MERCY_RULES:
return 0, None, None
rule = MERCY_RULES[shard_type]
chance = rule["base"] if pulls < rule["start"] else rule["base"] + (pulls - rule["start"]) * rule["increment"]
guaranteed_at = int(rule["start"] + (100 - rule["base"]) / rule["increment"])
remaining = max(0, guaranteed_at - pulls)
return chance, guaranteed_at, remaining

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@ -1,74 +1,74 @@
# -*- coding: utf-8 -*-
import os
import discord
from discord.ext import commands
from config import AUTHORIZED_CHANNEL_ID, BOSS_CONFIG, CLAN_CONFIG
from utils.helpers import normalize_difficulty, get_difficulty_display_name, format_damage_display, format_date_only
db_manager = None
def set_db_manager(db):
global db_manager
db_manager = db
async def show_leaderboard(ctx, boss_type, difficulty=None, clan=None):
"""Fonction générique pour afficher les classements"""
if ctx.channel.id != AUTHORIZED_CHANNEL_ID:
return
try:
# Normaliser la difficulté si spécifiée
if difficulty:
difficulty = normalize_difficulty(difficulty)
if difficulty not in BOSS_CONFIG[boss_type]['difficulties']:
difficulties = " | ".join(BOSS_CONFIG[boss_type]['difficulties'])
await ctx.send(f"⚠️ Invalid difficulty. Available: {difficulties}")
return
boss_info = BOSS_CONFIG[boss_type]
leaderboard = db_manager.get_leaderboard(boss_type, difficulty, 10, clan)
if not leaderboard:
clan_text = f" for clan {clan}" if clan else ""
difficulty_text = f" {get_difficulty_display_name(difficulty)}" if difficulty else ""
await ctx.send(f"⚠️ No{difficulty_text} {boss_info['name']} records found{clan_text} yet!")
return
# Titre avec clan et difficulté si spécifiés
difficulty_name = get_difficulty_display_name(difficulty) if difficulty else ""
title = f"🏆 {difficulty_name} {boss_info['name']} Leaderboard - Top 10"
if clan:
clan_info = CLAN_CONFIG.get(clan, {'name': clan, 'emoji': '🏛️'})
title = f"{clan_info['emoji']} {clan_info['name']} - {difficulty_name} {boss_info['name']} Top 10"
embed = discord.Embed(
title=title,
color=boss_info['color'] if not clan else CLAN_CONFIG.get(clan, {'color': boss_info['color']})['color']
)
medals = ["🥇", "🥈", "🥉"] + ["🏅"] * 7
for i, (username, damage, date, row_clan) in enumerate(leaderboard):
date_text = ""
if date:
formatted_date = format_date_only(date)
if formatted_date:
date_text = f"{formatted_date}"
# Afficher l'emoji du clan si le leaderboard est global (pas filtré par clan)
display_name = username
if not clan and row_clan:
clan_emoji = CLAN_CONFIG.get(row_clan, {'emoji': '🏛️'})['emoji']
display_name = f"{clan_emoji} {username}"
embed.add_field(
name=f"{medals[i]} #{i+1} {display_name}",
value=f"**{format_damage_display(damage)} damage**{date_text}",
inline=False
)
await ctx.send(embed=embed)
except Exception as e:
await ctx.send(f"⚠️ Error: {e}")
# -*- coding: utf-8 -*-
import os
import discord
from discord.ext import commands
from config import AUTHORIZED_CHANNEL_ID, BOSS_CONFIG, CLAN_CONFIG
from utils.helpers import normalize_difficulty, get_difficulty_display_name, format_damage_display, format_date_only
db_manager = None
def set_db_manager(db):
global db_manager
db_manager = db
async def show_leaderboard(ctx, boss_type, difficulty=None, clan=None):
"""Generic function to display leaderboards"""
if ctx.channel.id != AUTHORIZED_CHANNEL_ID:
return
try:
# Normalize difficulty if specified
if difficulty:
difficulty = normalize_difficulty(difficulty)
if difficulty not in BOSS_CONFIG[boss_type]['difficulties']:
difficulties = " | ".join(BOSS_CONFIG[boss_type]['difficulties'])
await ctx.send(f"⚠️ Invalid difficulty. Available: {difficulties}")
return
boss_info = BOSS_CONFIG[boss_type]
leaderboard = db_manager.get_leaderboard(boss_type, difficulty, 10, clan)
if not leaderboard:
clan_text = f" for clan {clan}" if clan else ""
difficulty_text = f" {get_difficulty_display_name(difficulty)}" if difficulty else ""
await ctx.send(f"⚠️ No{difficulty_text} {boss_info['name']} records found{clan_text} yet!")
return
# Title with clan and difficulty if specified
difficulty_name = get_difficulty_display_name(difficulty) if difficulty else ""
title = f"🏆 {difficulty_name} {boss_info['name']} Leaderboard - Top 10"
if clan:
clan_info = CLAN_CONFIG.get(clan, {'name': clan, 'emoji': '🏛️'})
title = f"{clan_info['emoji']} {clan_info['name']} - {difficulty_name} {boss_info['name']} Top 10"
embed = discord.Embed(
title=title,
color=boss_info['color'] if not clan else CLAN_CONFIG.get(clan, {'color': boss_info['color']})['color']
)
medals = ["🥇", "🥈", "🥉"] + ["🏅"] * 7
for i, (username, damage, date, row_clan) in enumerate(leaderboard):
date_text = ""
if date:
formatted_date = format_date_only(date)
if formatted_date:
date_text = f"{formatted_date}"
# Show clan emoji if leaderboard is global (not filtered by clan)
display_name = username
if not clan and row_clan:
clan_emoji = CLAN_CONFIG.get(row_clan, {'emoji': '🏛️'})['emoji']
display_name = f"{clan_emoji} {username}"
embed.add_field(
name=f"{medals[i]} #{i+1} {display_name}",
value=f"**{format_damage_display(damage)} damage**{date_text}",
inline=False
)
await ctx.send(embed=embed)
except Exception as e:
await ctx.send(f"⚠️ Error: {e}")

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@ -1,185 +1,185 @@
# -*- coding: utf-8 -*-
import os
import discord
from config import AUTHORIZED_CHANNEL_ID, BOSS_CONFIG
from utils.helpers import (
parse_damage_amount,
normalize_difficulty,
get_difficulty_display_name,
format_damage_display,
format_datetime,
get_clan_from_member,
)
db_manager = None
screenshot_manager = None
def set_managers(db, ss):
"""Injection des managers (appelée une seule fois depuis bot.py)"""
global db_manager, screenshot_manager
db_manager = db
screenshot_manager = ss
async def handle_pb_command(ctx, boss_type, arg1=None, arg2=None):
"""Fonction générique pour gérer toutes les commandes PB avec difficultés"""
if ctx.channel.id != AUTHORIZED_CHANNEL_ID:
return
boss_info = BOSS_CONFIG[boss_type]
difficulties = boss_info['difficulties']
try:
# Pour CvC (pas de difficultés)
if not difficulties:
if arg1:
damage = parse_damage_amount(arg1)
if damage is not None:
await handle_pb_submission(ctx, boss_type, None, damage)
else:
await show_user_pb(ctx, boss_type, None, arg1)
else:
await show_user_pb(ctx, boss_type, None, ctx.author.display_name)
return
# Pour Hydra et Chimera (avec difficultés)
if not arg1:
difficulty_list = " | ".join([d.title() for d in difficulties])
await ctx.send(
f"⚠️ Please specify difficulty and damage!\n"
f"**Available difficulties:** {difficulty_list}\n"
f"**Shortcuts:** `nm` = Nightmare, `unm` = Ultra Nightmare\n"
f"**Examples:**\n"
f"`!pb{boss_type} normal 1.5M` - Submit PB with screenshot\n"
f"`!pb{boss_type} nm 500K` - Submit Nightmare PB\n"
f"`!pb{boss_type} hard` - Show your Hard PB\n"
f"`!pb{boss_type} brutal username` - Show user's Brutal PB"
)
return
normalized_difficulty = normalize_difficulty(arg1)
if normalized_difficulty in difficulties:
difficulty = normalized_difficulty
if arg2:
damage = parse_damage_amount(arg2)
if damage is not None:
await handle_pb_submission(ctx, boss_type, difficulty, damage)
else:
await show_user_pb(ctx, boss_type, difficulty, arg2)
else:
await show_user_pb(ctx, boss_type, difficulty, ctx.author.display_name)
else:
difficulty_list = " | ".join([d.title() for d in difficulties])
await ctx.send(
f"⚠️ Invalid difficulty: `{arg1}`\n"
f"**Available difficulties:** {difficulty_list}\n"
f"**Shortcuts:** `nm` = Nightmare, `unm` = Ultra Nightmare"
)
except Exception as e:
await ctx.send(f"⚠️ Error: {str(e)}")
async def handle_pb_submission(ctx, boss_type, difficulty, damage):
"""Gère la soumission d'un nouveau PB"""
if not ctx.message.attachments:
await ctx.send("⚠️ Please attach a screenshot to validate your PB!")
return
attachment = ctx.message.attachments[0]
if not any(attachment.filename.lower().endswith(ext) for ext in ['.png', '.jpg', '.jpeg', '.gif', '.webp']):
await ctx.send("⚠️ Please attach a valid image file!")
return
user_id = ctx.author.id
username = ctx.author.display_name
clan = get_clan_from_member(ctx.author)
current_pb, _, _ = db_manager.get_user_pb(user_id, boss_type, difficulty)
if damage > current_pb:
screenshot_filename = await screenshot_manager.save_screenshot(
attachment, username, damage, boss_type, difficulty
)
if screenshot_filename:
old_screenshot = db_manager.update_user_pb(
user_id, username, boss_type, damage, screenshot_filename, difficulty, clan
)
if old_screenshot:
screenshot_manager.delete_old_screenshot(old_screenshot, boss_type, difficulty)
improvement = damage - current_pb if current_pb > 0 else damage
boss_info = BOSS_CONFIG[boss_type]
difficulty_name = get_difficulty_display_name(difficulty) if difficulty else ""
embed = discord.Embed(
title=f"🎉 NEW {boss_info['name'].upper()} PB! 🎉",
description=f"**{username}** just hit **{format_damage_display(damage)} damage** on {difficulty_name} {boss_info['name']}!",
color=0x00ff00
)
embed.add_field(name="📈 Improvement", value=f"+{format_damage_display(improvement)} damage", inline=True)
# Envoi du screenshot correctement pour Discord
screenshot_path = screenshot_manager.get_screenshot_path(screenshot_filename, boss_type, difficulty)
if screenshot_path and os.path.exists(screenshot_path):
file = discord.File(screenshot_path, filename=screenshot_filename)
embed.set_image(url=f"attachment://{screenshot_filename}")
await ctx.send(embed=embed, file=file)
else:
await ctx.send(embed=embed)
else:
await ctx.send("⚠️ Failed to save screenshot. Please try again.")
else:
# Si le PB n'est pas battu, on montre le PB existant
await show_user_pb(ctx, boss_type, difficulty, username)
async def show_user_pb(ctx, boss_type, difficulty, target_user):
"""Affiche le PB actuel d'un utilisateur"""
# Si target_user est un nom d'utilisateur, on essaie de le trouver
if isinstance(target_user, str) and not target_user.isdigit():
# D'abord, vérifier si c'est l'utilisateur actuel
if target_user.lower() == ctx.author.display_name.lower():
user_id = ctx.author.id
display_name = ctx.author.display_name
else:
# Chercher dans la base de données
matches = db_manager.find_user_by_name(target_user)
if not matches:
await ctx.send(f"⚠️ User **{target_user}** not found in database.")
return
elif len(matches) > 1:
await ctx.send(f"⚠️ Multiple users found for **{target_user}**. Please be more specific.")
return
else:
user_id, display_name = matches[0]
else:
# Si c'est l'utilisateur actuel
user_id = ctx.author.id
display_name = ctx.author.display_name
current_pb, screenshot, date = db_manager.get_user_pb(user_id, boss_type, difficulty)
boss_info = BOSS_CONFIG[boss_type]
difficulty_name = get_difficulty_display_name(difficulty) if difficulty else ""
if current_pb > 0:
embed = discord.Embed(
title=f"📊 {display_name}'s {difficulty_name} {boss_info['name']} PB",
description=f"**{format_damage_display(current_pb)} damage**",
color=0x00bfff
)
if date:
embed.add_field(name="📅 Date", value=format_datetime(date), inline=True)
# Envoi du screenshot local correctement
if screenshot:
screenshot_path = screenshot_manager.get_screenshot_path(screenshot, boss_type, difficulty)
if screenshot_path and os.path.exists(screenshot_path):
file = discord.File(screenshot_path, filename=screenshot)
embed.set_image(url=f"attachment://{screenshot}")
await ctx.send(embed=embed, file=file)
return
await ctx.send(embed=embed)
else:
await ctx.send(f"⚠️ No PB found for **{display_name}** on {difficulty_name} {boss_info['name']}.")
# -*- coding: utf-8 -*-
import os
import discord
from config import AUTHORIZED_CHANNEL_ID, BOSS_CONFIG
from utils.helpers import (
parse_damage_amount,
normalize_difficulty,
get_difficulty_display_name,
format_damage_display,
format_datetime,
get_clan_from_member,
)
db_manager = None
screenshot_manager = None
def set_managers(db, ss):
"""Injects managers (called once from bot.py)"""
global db_manager, screenshot_manager
db_manager = db
screenshot_manager = ss
async def handle_pb_command(ctx, boss_type, arg1=None, arg2=None):
"""Generic handler for all PB commands"""
if ctx.channel.id != AUTHORIZED_CHANNEL_ID:
return
boss_info = BOSS_CONFIG[boss_type]
difficulties = boss_info['difficulties']
try:
# For CvC (no difficulties)
if not difficulties:
if arg1:
damage = parse_damage_amount(arg1)
if damage is not None:
await handle_pb_submission(ctx, boss_type, None, damage)
else:
await show_user_pb(ctx, boss_type, None, arg1)
else:
await show_user_pb(ctx, boss_type, None, ctx.author.display_name)
return
# For Hydra and Chimera (with difficulties)
if not arg1:
difficulty_list = " | ".join([d.title() for d in difficulties])
await ctx.send(
f"⚠️ Please specify difficulty and damage!\n"
f"**Available difficulties:** {difficulty_list}\n"
f"**Shortcuts:** `nm` = Nightmare, `unm` = Ultra Nightmare\n"
f"**Examples:**\n"
f"`!pb{boss_type} normal 1.5M` - Submit PB with screenshot\n"
f"`!pb{boss_type} nm 500K` - Submit Nightmare PB\n"
f"`!pb{boss_type} hard` - Show your Hard PB\n"
f"`!pb{boss_type} brutal username` - Show user's Brutal PB"
)
return
normalized_difficulty = normalize_difficulty(arg1)
if normalized_difficulty in difficulties:
difficulty = normalized_difficulty
if arg2:
damage = parse_damage_amount(arg2)
if damage is not None:
await handle_pb_submission(ctx, boss_type, difficulty, damage)
else:
await show_user_pb(ctx, boss_type, difficulty, arg2)
else:
await show_user_pb(ctx, boss_type, difficulty, ctx.author.display_name)
else:
difficulty_list = " | ".join([d.title() for d in difficulties])
await ctx.send(
f"⚠️ Invalid difficulty: `{arg1}`\n"
f"**Available difficulties:** {difficulty_list}\n"
f"**Shortcuts:** `nm` = Nightmare, `unm` = Ultra Nightmare"
)
except Exception as e:
await ctx.send(f"⚠️ Error: {str(e)}")
async def handle_pb_submission(ctx, boss_type, difficulty, damage):
"""Handles submission of a new PB"""
if not ctx.message.attachments:
await ctx.send("⚠️ Please attach a screenshot to validate your PB!")
return
attachment = ctx.message.attachments[0]
if not any(attachment.filename.lower().endswith(ext) for ext in ['.png', '.jpg', '.jpeg', '.gif', '.webp']):
await ctx.send("⚠️ Please attach a valid image file!")
return
user_id = ctx.author.id
username = ctx.author.display_name
clan = get_clan_from_member(ctx.author)
current_pb, _, _ = db_manager.get_user_pb(user_id, boss_type, difficulty)
if damage > current_pb:
screenshot_filename = await screenshot_manager.save_screenshot(
attachment, username, damage, boss_type, difficulty
)
if screenshot_filename:
old_screenshot = db_manager.update_user_pb(
user_id, username, boss_type, damage, screenshot_filename, difficulty, clan
)
if old_screenshot:
screenshot_manager.delete_old_screenshot(old_screenshot, boss_type, difficulty)
improvement = damage - current_pb if current_pb > 0 else damage
boss_info = BOSS_CONFIG[boss_type]
difficulty_name = get_difficulty_display_name(difficulty) if difficulty else ""
embed = discord.Embed(
title=f"🎉 NEW {boss_info['name'].upper()} PB! 🎉",
description=f"**{username}** just hit **{format_damage_display(damage)} damage** on {difficulty_name} {boss_info['name']}!",
color=0x00ff00
)
embed.add_field(name="📈 Improvement", value=f"+{format_damage_display(improvement)} damage", inline=True)
# Send screenshot to Discord
screenshot_path = screenshot_manager.get_screenshot_path(screenshot_filename, boss_type, difficulty)
if screenshot_path and os.path.exists(screenshot_path):
file = discord.File(screenshot_path, filename=screenshot_filename)
embed.set_image(url=f"attachment://{screenshot_filename}")
await ctx.send(embed=embed, file=file)
else:
await ctx.send(embed=embed)
else:
await ctx.send("⚠️ Failed to save screenshot. Please try again.")
else:
# PB not beaten, show current PB
await show_user_pb(ctx, boss_type, difficulty, username)
async def show_user_pb(ctx, boss_type, difficulty, target_user):
"""Displays the current PB for a user"""
# If target_user is a username, try to find them
if isinstance(target_user, str) and not target_user.isdigit():
# First check if it's the current user
if target_user.lower() == ctx.author.display_name.lower():
user_id = ctx.author.id
display_name = ctx.author.display_name
else:
# Search in database
matches = db_manager.find_user_by_name(target_user)
if not matches:
await ctx.send(f"⚠️ User **{target_user}** not found in database.")
return
elif len(matches) > 1:
await ctx.send(f"⚠️ Multiple users found for **{target_user}**. Please be more specific.")
return
else:
user_id, display_name = matches[0]
else:
# Current user
user_id = ctx.author.id
display_name = ctx.author.display_name
current_pb, screenshot, date = db_manager.get_user_pb(user_id, boss_type, difficulty)
boss_info = BOSS_CONFIG[boss_type]
difficulty_name = get_difficulty_display_name(difficulty) if difficulty else ""
if current_pb > 0:
embed = discord.Embed(
title=f"📊 {display_name}'s {difficulty_name} {boss_info['name']} PB",
description=f"**{format_damage_display(current_pb)} damage**",
color=0x00bfff
)
if date:
embed.add_field(name="📅 Date", value=format_datetime(date), inline=True)
# Send local screenshot to Discord
if screenshot:
screenshot_path = screenshot_manager.get_screenshot_path(screenshot, boss_type, difficulty)
if screenshot_path and os.path.exists(screenshot_path):
file = discord.File(screenshot_path, filename=screenshot)
embed.set_image(url=f"attachment://{screenshot}")
await ctx.send(embed=embed, file=file)
return
await ctx.send(embed=embed)
else:
await ctx.send(f"⚠️ No PB found for **{display_name}** on {difficulty_name} {boss_info['name']}.")