Discord-Raid-bot/utils/leaderboard_handler.py
LE BERRE Mickael acabc7d409
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feat: rebrand RTF→TEA, clan detection via Discord roles
Replaces display-name prefix parsing ([RTF]/[RTFC]/[RTFR]) with
Discord role-based clan detection (TEAI/TEAF/TEAC/TEACO).

- config: new CLAN_CONFIG with 4 TEA clans, CLAN_ROLE_IDS, CLAN_MIGRATION
- helpers: get_user_clan() replaced by get_clan_from_member()
- DatabaseManager: adds clan column on startup, auto-migrates existing
  records from old username prefixes, filters leaderboard by clan column
- pb_handler: detects clan from roles on submission, passes it to DB
- leaderboard_handler: reads clan from DB column instead of username
- top10: new commands !teai*/!teaf*/!teac*/!teaco* (removes !rtf*)
- guide: updated command list and bot title

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-18 10:38:01 +02:00

74 lines
3.1 KiB
Python

# -*- coding: utf-8 -*-
import os
import discord
from discord.ext import commands
from config import AUTHORIZED_CHANNEL_ID, BOSS_CONFIG, CLAN_CONFIG
from utils.helpers import normalize_difficulty, get_difficulty_display_name, format_damage_display, format_date_only
db_manager = None
def set_db_manager(db):
global db_manager
db_manager = db
async def show_leaderboard(ctx, boss_type, difficulty=None, clan=None):
"""Fonction générique pour afficher les classements"""
if ctx.channel.id != AUTHORIZED_CHANNEL_ID:
return
try:
# Normaliser la difficulté si spécifiée
if difficulty:
difficulty = normalize_difficulty(difficulty)
if difficulty not in BOSS_CONFIG[boss_type]['difficulties']:
difficulties = " | ".join(BOSS_CONFIG[boss_type]['difficulties'])
await ctx.send(f"⚠️ Invalid difficulty. Available: {difficulties}")
return
boss_info = BOSS_CONFIG[boss_type]
leaderboard = db_manager.get_leaderboard(boss_type, difficulty, 10, clan)
if not leaderboard:
clan_text = f" for clan {clan}" if clan else ""
difficulty_text = f" {get_difficulty_display_name(difficulty)}" if difficulty else ""
await ctx.send(f"⚠️ No{difficulty_text} {boss_info['name']} records found{clan_text} yet!")
return
# Titre avec clan et difficulté si spécifiés
difficulty_name = get_difficulty_display_name(difficulty) if difficulty else ""
title = f"🏆 {difficulty_name} {boss_info['name']} Leaderboard - Top 10"
if clan:
clan_info = CLAN_CONFIG.get(clan, {'name': clan, 'emoji': '🏛️'})
title = f"{clan_info['emoji']} {clan_info['name']} - {difficulty_name} {boss_info['name']} Top 10"
embed = discord.Embed(
title=title,
color=boss_info['color'] if not clan else CLAN_CONFIG.get(clan, {'color': boss_info['color']})['color']
)
medals = ["🥇", "🥈", "🥉"] + ["🏅"] * 7
for i, (username, damage, date, row_clan) in enumerate(leaderboard):
date_text = ""
if date:
formatted_date = format_date_only(date)
if formatted_date:
date_text = f"{formatted_date}"
# Afficher l'emoji du clan si le leaderboard est global (pas filtré par clan)
display_name = username
if not clan and row_clan:
clan_emoji = CLAN_CONFIG.get(row_clan, {'emoji': '🏛️'})['emoji']
display_name = f"{clan_emoji} {username}"
embed.add_field(
name=f"{medals[i]} #{i+1} {display_name}",
value=f"**{format_damage_display(damage)} damage**{date_text}",
inline=False
)
await ctx.send(embed=embed)
except Exception as e:
await ctx.send(f"⚠️ Error: {e}")